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Gilgamesh (Wanderer)(Wanderer of the Rift (Wanderer)(Classic) Wanderer of the Rift (Wanderer))

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Gilgamesh (Wanderer)



Abilities

Gilgamesh (Wanderer) (Judging Realms)
Attack Deal physical damage to one target.
Blade Press Remove all targets from the battle.

Gilgamesh (Wanderer) (Normal)
Now, Enkidu! Deal physical damage to one target.
Wanderer Zantetsuken KO the party.
Ultimate Illusion Deal magic non-elemental damage to all targets, ignoring their Resistance.
Perfect Defense Briefly raise the user's Defense and Resistance.
Supreme Strike Deal ranged physical damage to all targets in range, ignoring Defense.
Dimensional Resonance Temporarily lower the Attack, Magic, Defense, and Resistance of all targets, and raise the user's Attack, Magic, Defense, and Resistance.
Missile Deal ranged physical damage to all targets in range, ignoring Defense, and temporarily raise their Pain Level by 2.
Stirring Dance Deal two ranged physical attacks to all targets in range, ignoring Defense, and Sap them.
Flash Blind targets in certain positions.
Inarguable Point Deal physical damage to all targets in range, ignoring Mirror Image, and Silence them.
Chemical Bomb Slow all targets in range.
Kiku-ichimonji Deal physical damage to all targets in range, ignoring Mirror Image, and Sap them.
Brotherhood Deal physical water and non-elemental damage to all targets, ignoring Mirror Image and Defense.
Red Lotus Blade Deal physical fire and non-elemental damage to all targets, ignoring Mirror Image and Defense.
Tournesol Deal physical damage to all targets, ignoring Mirror Image and Defense.
Cannonball Hail Deal ranged physical damage to all targets, ignoring Mirror Image and Defense.
Megaflare Deal damage to all targets proportional to their max HP, ignoring their resistances.
Tempest Deal ranged physical wind and non-elemental damage to all targets, ignoring Mirror Image and Defense.
Judgment Blade Deal physical holy and non-elemental damage to all targets, ignoring Mirror Image and Defense.
Raining Swords Deal ranged physical damage to all targets, ignoring Mirror Image and Defense.

Gilgamesh (Wanderer) (Weak)
Fly, Enkidu! Deal physical damage to one target.
Bitter End Deal damage to all targets proportional to their current HP, ignoring resistances, Mirror Image, and Magic Barrier. Can break the damage cap.
Ultimate Illusion Deal magic non-elemental damage to all targets, ignoring their Resistance.
Perfect Defense Briefly raise the user's Defense and Resistance.
Wanderer Ultimate Illusion Deal magic non-elemental damage to all targets, ignoring Magic Barrier. Can break the damage cap.
Osmose Reduce the ability uses of both abilities of all targets by 2.
Kotetsu Flash Deal damage to all targets in range proportional to their current HP, ignoring resistances, Mirror Image, and Magic Barrier, and Paralyze them. Can break the damage cap.
Ashura Deal eight physical attacks to all targets in range, and Interrupt them.
Murasame Slash Deal damage to all targets proportional to their current HP, ignoring their resistances.
Excalibur Deal ranged physical damage to all targets, ignoring their Defense.
Cherry Blossom Deal ranged physical fire, ice, and lightning damage to all targets, ignoring Mirror Image, and lower their fire attack level by 3.
Cherry Blossom Deal ranged physical fire, ice, and lightning damage to all targets, ignoring Mirror Image, and lower their ice attack level by 3.
Cherry Blossom Deal ranged physical fire, ice, and lightning damage to all targets, ignoring Mirror Image, and lower their lightning attack level by 3.
Cherry Blossom Deal ranged physical fire, ice, and lightning damage to all targets, ignoring Mirror Image, and lower their earth attack level by 3.
Cherry Blossom Deal ranged physical fire, ice, and lightning damage to all targets, ignoring Mirror Image, and lower their wind attack level by 3.
Cherry Blossom Deal ranged physical fire, ice, and lightning damage to all targets, ignoring Mirror Image, and lower their water attack level by 3.
Cherry Blossom Deal ranged physical fire, ice, and lightning damage to all targets, ignoring Mirror Image, and lower their holy attack level by 3.
Cherry Blossom Deal ranged physical fire, ice, and lightning damage to all targets, ignoring Mirror Image, and lower their dark attack level by 3.
Muramasa Deal physical dark and non-elemental damage to all targets in range, and temporarily lower their Attack and Magic.
Renewed Sheen Temporarily raise the Attack, Magic, Defense, and Resistance of the user.

Gilgamesh (Wanderer) (Very Weak)
Monarch Sword Deal damage to all targets proportional to their current HP, ignoring resistances, Mirror Image, and Magic Barrier, and Interrupt them. Can break the damage cap.
Cross-Slash Deal ranged physical damage to all targets, ignoring their Defense.
Ultimate Illusion Deal magic non-elemental damage to all targets, ignoring their Resistance.
Perfect Defense Briefly raise the user's Defense and Resistance.
Wanderer Ultimate Illusion Deal magic non-elemental damage to all targets, ignoring Magic Barrier. Can break the damage cap.
Dimensional Resonance Temporarily lower the Attack, Magic, Defense, and Resistance of all targets, and raise the user's Attack, Magic, Defense, and Resistance.
Osmose Reduce the ability uses of both abilities of all targets by 2.
Wind Slash Deal damage to all targets in range proportional to their current HP, ignoring resistances.
Kotetsu Flash Deal damage to all targets in range proportional to their current HP, ignoring resistances, Mirror Image, and Magic Barrier, and Paralyze them. Can break the damage cap.
Omnislash Deal four ranged physical attacks to all targets, ignoring Defense.
Stirring Dance Deal two ranged physical attacks to all targets in range, ignoring Defense, and Sap them.
Soul of Chaos Deal ranged physical damage to all targets, ignoring Mirror Image and Defense.
Lord of Arms Deal ranged physical damage to all targets, ignoring Mirror Image and Defense.
Onion Sword Deal ranged physical damage to all targets, ignoring Mirror Image and Defense.
Saint's Fall Deal physical holy and non-elemental damage to all targets, ignoring Mirror Image and Defense.
Maelstrom Deal damage to all targets proportional to their max HP, ignoring their resistances.
Crimson Bushido Deal physical fire and non-elemental damage to all targets, ignoring Mirror Image and Defense.
Buster Sword Deal physical wind, dark, and non-elemental damage to all targets, ignoring Mirror Image and Defense.
Gunblade Deal physical ice and non-elemental damage to all targets, ignoring Mirror Image and Defense.
Orichalcum Deal physical wind and non-elemental damage to all targets, ignoring Mirror Image and Defense.

Enkidu (Wanderer)
Attack Deal physical damage to one target.
Growl Grant Protect, Shell, and Haste to one target. Cannot target the user.
Dash Deal damage to all targets in range proportional to their current HP, ignoring resistances.
Bite Deal physical damage to all targets in range.
Poisonous Bite Deal physical damage to all targets in range, and Poison them.

Elements

Gilgamesh (Wanderer) (Judging Realms)
Fire
Ice
Lightning
Slight Weakness
Slight Weakness
Slight Weakness

Earth
Wind
Water
Slight Weakness
Slight Weakness
Slight Weakness

Holy
Dark
Poison
Slight Weakness
Slight Weakness
Slight Weakness

Gilgamesh (Wanderer) (Normal)
Fire
Ice
Lightning
Slight Weakness
Slight Weakness
Slight Weakness

Earth
Wind
Water
Slight Weakness
Slight Weakness
Slight Weakness

Holy
Dark
Poison
Slight Weakness
Slight Weakness
Slight Weakness

Gilgamesh (Wanderer) (Weak)
Fire
Ice
Lightning
Slight Weakness
Slight Weakness
Slight Weakness

Earth
Wind
Water
Slight Weakness
Slight Weakness
Slight Weakness

Holy
Dark
Poison
Slight Weakness
Slight Weakness
Slight Weakness

Gilgamesh (Wanderer) (Very Weak)
Fire
Ice
Lightning
Slight Weakness
Slight Weakness
Slight Weakness

Earth
Wind
Water
Slight Weakness
Slight Weakness
Slight Weakness

Holy
Dark
Poison
Slight Weakness
Slight Weakness
Slight Weakness

Enkidu (Wanderer)
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Debuff Immunities

Gilgamesh (Wanderer) (Judging Realms)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions
Gilgamesh (Wanderer) (Normal)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions
Gilgamesh (Wanderer) (Weak)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions
Gilgamesh (Wanderer) (Very Weak)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions
Enkidu (Wanderer)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions

Break Resistance

Gilgamesh (Wanderer) (Judging Realms)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Gilgamesh (Wanderer) (Normal)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Gilgamesh (Wanderer) (Weak)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Gilgamesh (Wanderer) (Very Weak)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Enkidu (Wanderer)
Attack -
Defense -
Magic -
Resistance -
Mind -

Dr. Mog's Advice

Gilgamesh is affected by the records of tales from across the realms, kupo! It seems the first hero who attacks him determines which realm's power will take effect. Gilgamesh is weakened based on how many heroes from that realm are in the party, kupo! Be sure to put together a party with as many heroes from the same realm as you can! Be careful, though, because Gilgamesh has tricks up his sleeve to deal with each realm, kupo!

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