[FFRK] FINAL FANTASY Record Keeper Official Strategy Site

Get the latest info!

Zeromus EG (Lunacy)(Unparalleled Darkness (Lunacy)(Classic) Unparalleled Darkness (Lunacy))

Last updated :

Zeromus EG (Lunacy)



Abilities

Zeromus EG (Lunacy) (Phase 1)
Lunacy Big Bang Deal 99,999 damage to all targets.

Zeromus EG (Lunacy) (Phase 2)
Attack Deal three physical attacks to all targets.
Apocalypse Whirl Deal magic damage to all targets, proportional to their current HP.
Ultimate Osmose Reduce the ability uses of a single ability of all targets by a set proportion.
Ultimate Fira Deal heavy magic fire damage to three adjacent targets, ignoring their Resistance.
Ultimate Blizzara Deal heavy magic ice damage to two adjacent targets, ignoring their Resistance.
Ultimate Thundara Deal heavy magic lightning damage to three adjacent targets, ignoring their Resistance.
Ultimate Earthquake Deal magic earth damage to four adjacent targets, chosen randomly, ignoring their Resistance.
Ultimate Lightning Deal magic lightning damage to three adjacent targets, ignoring their Resistance.
Ultimate Blaze Deal magic fire damage to two adjacent targets, ignoring their Resistance.
Ultimate Drain Deal magic dark damage to one target, ignoring its Resistance and healing the user for a portion of the damage dealt.

Zeromus EG (Lunacy) (Phase 3)
Attack Deal three physical attacks to all targets.
Ultimate Osmose Reduce a portion of the ability uses of both abilities of all targets.
Ultimate Deluge Deal magic water damage to all target, ignoring their Resistance.
Ultimate Whirlwind Deal magic wind damage to all targets, ignoring their Resistance.
Ultimate Firaga Deal heavy magic fire damage to three adjacent targets.
Ultimate Blizzaga Deal heavy magic ice damage to two adjacent targets.
Ultimate Thundaga Deal heavy magic lightning damage to three adjacent targets.
Lunacy Black Hole Deal magic damage to all targets proportional to their current HP, ignoring their Resistance and Magic Barrier, and remove their buffs.
Apocalypse Big Bang Deal magic damage to all targets proportional to their current HP, ignoring their Resistance and Magic Barrier, with a high chance to Sap them.
Ultimate Curse Temporarily lower the Attack and Magic of all targets.

Elements

Zeromus EG (Lunacy) (Phase 1)
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Zeromus EG (Lunacy) (Phase 2)
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Zeromus EG (Lunacy) (Phase 3)
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Debuff Immunities

Zeromus EG (Lunacy) (Phase 1)
Poison Silence Paralyze Confuse
Slow Stop Reflect Blind
Sleep Petrify Doom Instant KO
Berserk Sap Interrupt actions
Zeromus EG (Lunacy) (Phase 2)
Poison Silence Paralyze Confuse
Slow Stop Reflect Blind
Sleep Petrify Doom Instant KO
Berserk Sap Interrupt actions
Zeromus EG (Lunacy) (Phase 3)
Poison Silence Paralyze Confuse
Slow Stop Reflect Blind
Sleep Petrify Doom Instant KO
Berserk Sap Interrupt actions

Break Resistance

Zeromus EG (Lunacy) (Phase 1)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Zeromus EG (Lunacy) (Phase 2)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Zeromus EG (Lunacy) (Phase 3)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Dr. Mog's Advice

Zeromus EG remains shrouded in mystery, kupo.
Sometimes physical attacks seem more effective, while at other times magic attacks do more damage. It seems to have something to do with time, but I haven't gotten to the bottom of it yet, kupo.

The strange red and blue orbs that appear may be the key to this battle, kupo!

I'll do my best to help out, so see if you can solve the mystery!
Comments on this page(0)
Newest
Highest rated
Post a comment...
Show more comments
Popular pages
Recently updated pages