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Lezard Valeth(Lezard Valeth(Classic) Lezard Valeth)

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Lezard Valeth



Abilities

Lezard Valeth (Normal)
Stone Torch Deal magic dark damage to one target.
Dark Savior Deal magic dark damage to two random targets.
Shadow Servant Deal magic dark damage to three adjacent targets.
Fire Storm Deal magic fire damage to one target.
Guard Reinforce Temporarily raise the Defense and Resistance of the user.
Prismatic Missile Deal magic holy damage to three random targets.

Lezard Valeth (Weak)
Stone Torch Deal magic dark damage to one target.
Dark Savior Deal magic dark damage to two random targets.
Shadow Servant Deal magic dark damage to three adjacent targets.
Meteor Swarm Deal magic dark damage to all targets, ignoring their Resistance.
Fire Storm Deal magic fire damage to one target.
Guard Reinforce Temporarily raise the Defense and Resistance of the user.
Dampen Magic Moderate chance to Silence one target. Cannot be reflected or absorbed.
Prismatic Missile Deal magic holy damage to three random targets.

Lezard Valeth (Very Weak)
Stone Torch Deal magic dark damage to one target.
Dark Savior Deal magic dark damage to two random targets.
Shadow Servant Deal magic dark damage to three adjacent targets.
Meteor Swarm Deal magic dark damage to all targets, ignoring their Resistance.
Fire Storm Deal magic fire damage to one target.
Spell Reinforce Temporarily raise the user's Magic.
Dampen Magic Moderate chance to Silence one target. Cannot be reflected or absorbed.
Prismatic Missile Deal magic holy damage to three random targets.

Lezard Valeth
None

Elements

Lezard Valeth (Normal)
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Lezard Valeth (Weak)
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Lezard Valeth (Very Weak)
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Lezard Valeth
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Debuff Immunities

Lezard Valeth (Normal)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions
Lezard Valeth (Weak)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions
Lezard Valeth (Very Weak)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions
Lezard Valeth
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions

Break Resistance

Lezard Valeth (Normal)
Attack -
Defense -
Magic -
Resistance -
Mind -

Lezard Valeth (Weak)
Attack -
Defense -
Magic -
Resistance -
Mind -

Lezard Valeth (Very Weak)
Attack -
Defense -
Magic -
Resistance -
Mind -

Lezard Valeth
Attack -
Defense -
Magic -
Resistance -
Mind -

Dr. Mog's Advice

Battle Overview
  • The enemy and your allies take turns acting as the battle unfolds.
  • The enemy acts twice, then is launched into the air by Valkyrie arrows, at which point your allies can begin their turn.
  • Deal damage to the enemy while it is in the air to keep it suspended there longer.
  • Deal a certain amount of damage to the enemy before it falls to the ground to trigger Specials by Tyro and his allies.
  • When the enemy falls to the ground, it Interrupts the actions of your allies.
  • After the enemy stands, the ATB gauge fills completely and you can select actions again.


Attack Patterns
  • The enemy uses strong dark attacks.
  • The enemy uses only magic attacks.
  • The enemy uses attacks that Silence.
  • The enemy uses Meteor Swarm to deal magic dark damage to all targets, ignoring Resistance.
  • Spell Reinforce temporarily raises the user's Magic.
  • Guard Reinforce temporarily raises the user's Defense and Resistance.

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