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Mesmerize (Ultimate)(Battle Training, Part 3 (Ultimate) Battle Training, Part 3 (Ultimate))

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Mesmerize (Ultimate)



Abilities

Mesmerize (Ultimate) (Normal)
Attack Deal physical damage to one target.
Hind Kick Deal physical damage to all targets.
Blade Slice Deal ranged physical damage to one target.
Blade Shot Deal ranged physical damage to all targets.
Ultimate Hind Kick Deal physical damage to all targets, ignoring Defense.
Ultimate Blade Shot Deal ranged physical damage to all targets, ignoring Defense.
Ultimate Blade Slice Deal ranged physical damage to two adjacent targets, ignoring Defense.
Ultimate Strike Deal physical damage to three adjacent targets, ignoring Defense.
Ultimate Graviga Deal damage to all targets proportional to their current HP, ignoring resistances.

Mesmerize (Ultimate) (Weak)
Attack Deal physical damage to one target.
Hind Kick Deal physical damage to all targets.
Blade Slice Deal ranged physical damage to one target.
Blade Shot Deal ranged physical damage to all targets.
Ultimate Hind Kick Deal physical damage to all targets, ignoring Defense.
Ultimate Blade Shot Deal ranged physical damage to all targets, ignoring Defense.
Ultimate Blade Slice Deal ranged physical damage to two adjacent targets, ignoring Defense.
Ultimate Strike Deal physical damage to three adjacent targets, ignoring Defense.
Ultimate Graviga Deal damage to all targets proportional to their current HP, ignoring resistances.

Mesmerize (Ultimate) (Very Weak)
Attack Deal physical damage to one target.
Hind Kick Deal physical damage to all targets.
Blade Slice Deal ranged physical damage to one target.
Blade Shot Deal ranged physical damage to all targets.
Ultimate Hind Kick Deal physical damage to all targets, ignoring Defense.
Ultimate Blade Shot Deal ranged physical damage to all targets, ignoring Defense.
Ultimate Blade Slice Deal ranged physical damage to two adjacent targets, ignoring Defense.
Ultimate Strike Deal physical damage to three adjacent targets, ignoring Defense.
Ultimate Graviga Deal damage to all targets proportional to their current HP, ignoring resistances.

Elements

Mesmerize (Ultimate) (Normal)
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Mesmerize (Ultimate) (Weak)
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Mesmerize (Ultimate) (Very Weak)
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Debuff Immunities

Mesmerize (Ultimate) (Normal)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions
Mesmerize (Ultimate) (Weak)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions
Mesmerize (Ultimate) (Very Weak)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions

Break Resistance

Mesmerize (Ultimate) (Normal)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Mesmerize (Ultimate) (Weak)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Mesmerize (Ultimate) (Very Weak)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Dr. Mog's Advice

  • The enemy uses only physical attacks.
  • The enemy uses attacks that ignore Defense.
  • The enemy uses Ultimate Graviga to deal damage proportional to targets' current HP, ignoring resistances.

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