[FFRK] FINAL FANTASY Record Keeper Official Strategy Site

Get the latest info!

Ultima Weapon (Apocalypse ++)(Born of Hatred (Apocalypse ++)(Classic) Born of Hatred (Apocalypse ++))

Last updated :

Ultima Weapon (Apocalypse ++)



Abilities

Ultima Weapon (Apocalypse ++) (Normal)
Shimmering Rain Deal magic non-elemental damage to all targets, ignoring their Resistance.
Ultimate Core Energy Deal magic non-elemental damage to all targets, ignoring their Resistance.
Ultimate Energy Bomber Deal ranged physical damage to all targets, ignoring their Defense.
Ultimate Mighty Guard Grant Protect, Shell, Haste, and Regen to the user.
Apocalypse Ultima Deal magic non-elemental damage to all targets, ignoring their Resistance and Magic Barrier.

Ultima Weapon (Apocalypse ++) (Slightly Weak)
Shimmering Rain Deal magic non-elemental damage to all targets, ignoring their Resistance.
Ultimate Core Energy Deal magic non-elemental damage to all targets, ignoring their Resistance.
Ultimate Energy Bomber Deal ranged physical damage to all targets, ignoring their Defense.
Ultimate Overdrive Briefly raise the user's Attack and Magic, and grant them Haste.
Apocalypse Ultima Beam Deal magic non-elemental damage to all targets, ignoring Resistance, with a chance to Sap them.

Ultima Weapon (Apocalypse ++) (Weak)
Shimmering Rain Deal magic non-elemental damage to all targets, ignoring their Resistance.
Stop Chance to Stop two adjacent targets. (Black Magic)
Ultimate Core Energy Deal magic non-elemental damage to all targets, ignoring their Resistance.
Ultimate Energy Bomber Deal ranged physical damage to all targets, ignoring their Defense.
Apocalypse Ultima Deal magic non-elemental damage to all targets, ignoring their Resistance and Magic Barrier.

Ultima Weapon (Apocalypse ++) (Very Weak)
Shimmering Rain Deal magic non-elemental damage to all targets, ignoring their Resistance.
Stop Chance to Stop two adjacent targets. (Black Magic)
Ultimate Core Energy Deal magic non-elemental damage to all targets, ignoring their Resistance.
Ultimate Energy Bomber Deal ranged physical damage to all targets, ignoring their Defense.
Ultimate Overdrive Briefly raise the user's Attack and Magic, and grant them Haste.
Apocalypse Ultima Beam Deal magic non-elemental damage to all targets, ignoring Resistance, with a chance to Sap them.
Apocalypse Holy Deal magic holy damage to two adjacent targets, ignoring Resistance. Can break the damage cap.
Apocalypse Ultima Deal magic non-elemental damage to all targets, ignoring their Resistance and Magic Barrier.

Elements

Ultima Weapon (Apocalypse ++) (Normal)
Fire
Ice
Lightning
RESIST
RESIST
RESIST

Earth
Wind
Water
RESIST
RESIST
RESIST

Holy
Dark
Poison
-
-
RESIST

Ultima Weapon (Apocalypse ++) (Slightly Weak)
Fire
Ice
Lightning
RESIST
RESIST
RESIST

Earth
Wind
Water
RESIST
RESIST
RESIST

Holy
Dark
Poison
-
-
RESIST

Ultima Weapon (Apocalypse ++) (Weak)
Fire
Ice
Lightning
RESIST
RESIST
RESIST

Earth
Wind
Water
RESIST
RESIST
RESIST

Holy
Dark
Poison
-
-
RESIST

Ultima Weapon (Apocalypse ++) (Very Weak)
Fire
Ice
Lightning
RESIST
RESIST
RESIST

Earth
Wind
Water
RESIST
RESIST
RESIST

Holy
Dark
Poison
-
-
RESIST

Debuff Immunities

Ultima Weapon (Apocalypse ++) (Normal)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions
Ultima Weapon (Apocalypse ++) (Slightly Weak)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions
Ultima Weapon (Apocalypse ++) (Weak)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions
Ultima Weapon (Apocalypse ++) (Very Weak)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions

Break Resistance

Ultima Weapon (Apocalypse ++) (Normal)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Ultima Weapon (Apocalypse ++) (Slightly Weak)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Ultima Weapon (Apocalypse ++) (Weak)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Ultima Weapon (Apocalypse ++) (Very Weak)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Dr. Mog's Advice

  • The enemy uses only attacks that ignore Defense and Resistance.
  • The enemy uses strong holy attacks.
  • The enemy uses attacks that Stop and Sap.
  • The enemy uses Ultimate Mighty Guard to grant itself Protect, Shell, Haste, and Regen.
  • The enemy uses Ultimate Overdrive, which briefly raises its Attack and Magic, and grants it Haste.
  • The enemy uses Apocalypse Holy, which can break the damage cap.
  • The enemy uses Apocalypse Ultima, which ignores Magic Barrier.

Comments on this page(0)
Newest
Highest rated
Post a comment...
Show more comments
Popular pages
Commented pages
Recently updated pages