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Ravus (Infernal)(Ravus (Infernal)(Classic) Ravus (Infernal))

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Ravus (Infernal)



Abilities

Ravus (Infernal) (Normal)
Balestra Lunge Deal three physical attacks to three adjacent targets, chosen randomly.
Ultimate Left Arm Reaper Deal ranged physical dark damage to two adjacent targets, ignoring Defense, and Confuse them.
Trine Cut Deal three ranged physical attacks to one target, ignoring Defense.
Trine Cut Deal three ranged physical attacks to all targets, ignoring Defense.
Trine Cut Deal three ranged physical attacks to three random adjacent targets, ignoring Defense.
Leaping Swing Deal damage to all targets proportional to their current HP, ignoring resistances.
Ultimate Zantetsuken Deal ranged physical dark damage to all targets, ignoring Defense.
Ultimate Aura of Darkness Deal ranged physical dark damage to all targets, ignoring Defense, and temporarily lower their Attack, Magic, Defense, and Resistance.
Infernal Shin-Zantetsuken Deal ranged physical dark damage to all targets, ignoring Mirror Image and Defense.

Ravus (Infernal) (Weak)
Balestra Lunge Deal three physical attacks to three adjacent targets, chosen randomly.
Ultimate Left Arm Reaper Deal ranged physical dark damage to two adjacent targets, ignoring Defense, and Confuse them.
Trine Cut Deal three ranged physical attacks to one target, ignoring Defense.
Trine Cut Deal three ranged physical attacks to all targets, ignoring Defense.
Trine Cut Deal three ranged physical attacks to three random adjacent targets, ignoring Defense.
Leaping Swing Deal damage to all targets proportional to their current HP, ignoring resistances.
Ultimate Zantetsuken Deal ranged physical dark damage to all targets, ignoring Defense.
Ultimate Aura of Darkness Deal ranged physical dark damage to all targets, ignoring Defense, and temporarily lower their Attack, Magic, Defense, and Resistance.
Infernal Shin-Zantetsuken Deal ranged physical dark damage to all targets, ignoring Mirror Image and Defense.

Ravus (Infernal) (Very Weak)
Balestra Lunge Deal three physical attacks to three adjacent targets, chosen randomly.
Ultimate Left Arm Reaper Deal ranged physical dark damage to two adjacent targets, ignoring Defense, and Confuse them.
Trine Cut Deal three ranged physical attacks to one target, ignoring Defense.
Trine Cut Deal three ranged physical attacks to all targets, ignoring Defense.
Trine Cut Deal three ranged physical attacks to three random adjacent targets, ignoring Defense.
Leaping Swing Deal damage to all targets proportional to their current HP, ignoring resistances.
Ultimate Zantetsuken Deal ranged physical dark damage to all targets, ignoring Defense.
Ultimate Aura of Darkness Deal ranged physical dark damage to all targets, ignoring Defense, and temporarily lower their Attack, Magic, Defense, and Resistance.
Infernal Shin-Zantetsuken Deal ranged physical dark damage to all targets, ignoring Mirror Image and Defense.

Elements

Ravus (Infernal) (Normal)
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
Slight Weakness
-
Slight Weakness

Ravus (Infernal) (Weak)
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
Slight Weakness
-
Slight Weakness

Ravus (Infernal) (Very Weak)
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
Slight Weakness
-
Slight Weakness

Debuff Immunities

Ravus (Infernal) (Normal)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions
Ravus (Infernal) (Weak)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions
Ravus (Infernal) (Very Weak)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions

Break Resistance

Ravus (Infernal) (Normal)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Ravus (Infernal) (Weak)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Ravus (Infernal) (Very Weak)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Dr. Mog's Advice

  • The enemy uses only physical attacks.
  • The enemy uses strong dark attacks.
  • The enemy uses Leaping Swing to deal damage proportional to targets' current HP, ignoring resistances.
  • The enemy uses attacks that Confuse, ignoring resistances.
  • The enemy uses Ultimate Aura of Darkness to temporarily lower Attack, Magic, Defense, and Resistance.
  • The enemy uses Ultimate Zantetsuken, which ignores Defense.
  • The enemy uses Infernal Shin-Zantetsuken, which ignores Mirror Image and Defense.

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