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Enkidu (Dreams)(Infernal(Classic) Infernal)

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Enkidu (Dreams)



Abilities

Enkidu (Dreams) (Phase 1)
Bloodfeast Deal physical damage to one target, healing the user for a portion of the damage dealt.
Dischord Temporarily lower the Attack and Magic of all targets.
Cloud of Dust Blind targets in certain positions.
Ultimate Mighty Guard Grant Protect, Shell, and Haste to the user.
Firaga Deal magic fire damage to all targets.
Ultimate Firaga Deal magic fire damage to all targets, ignoring their Resistance.
Ultimate Aerora Deal two magic wind attacks to all targets in range, ignoring Resistance.
Aeroga Deal three magic wind attacks to all targets.
Ultimate Aeroga Deal three magic wind attacks to all targets in range, ignoring Resistance.
Ultimate Hell Wind Deal magic dark damage to all targets in range, and Poison them.
Dream Hell Wind Deal magic dark damage to all targets, ignoring Resistance, and Poison them.

Enkidu (Dreams) (Phase 2)
Missile Deal damage to all targets proportional to their current HP, ignoring their resistances.
White Wind Restore 25,000 HP to the user.
Dischord Temporarily lower the Attack and Magic of all targets.
Slow Slow all targets in range.
Ultimate Firaga Deal magic fire damage to all targets, ignoring their Resistance.
Ultimate Aerora Deal two magic wind attacks to all targets in range, ignoring Resistance.
Aeroga Deal three magic wind attacks to all targets.
Ultimate Missile Deal damage to all targets in range proportional to their max HP, ignoring resistances.
Dream Hell Wind Deal magic dark damage to all targets, ignoring Resistance, and Poison them.

Enkidu (Dreams) (Phase 3)
Slow Slow all targets in range.
Cloud of Dust Blind targets in certain positions.
Dispel Remove buffs from all targets. (White Magic)
Ultimate Mighty Guard Grant Protect, Shell, and Haste to the user.
Aeroga Deal three magic wind attacks to all targets.
Dream White Wind Restore 50,000 HP to the user.
Dream Bloodfeast Deal physical damage to one target, ignoring Defense and healing the user for all of the damage dealt. Can break the damage cap.
Dream Hell Wind Deal magic dark damage to all targets, ignoring Resistance, and Poison them.

Enkidu (Dreams) (Phase 4)
Missile Deal damage to all targets proportional to their current HP, ignoring their resistances.
Slow Slow all targets in range.
Cloud of Dust Blind targets in certain positions.
Ultimate Dischord Briefly lower the Attack and Magic of all targets in range.
Ultimate Missile Deal damage to all targets in range proportional to their max HP, ignoring resistances.
Dream White Wind Restore 99,999 HP to the user.
Dream Bloodfeast Deal physical damage to one target, ignoring Defense and healing the user for two times the damage dealt. Can break the damage cap.
Dream Hell Wind Deal magic dark damage to all targets, ignoring Resistance, and Poison them.

Enkidu (Dreams) (Phase 5)
Ultimate Firaga Deal magic fire damage to all targets, ignoring their Resistance.
Ultimate Aerora Deal two magic wind attacks to all targets in range, ignoring Resistance.
Ultimate Evil Mist Deal magic dark damage to all targets in range, ignoring Resistance.
Dream White Wind Restore 99,999 HP to the user.
Dream Bloodfeast Deal physical damage to one target, ignoring Defense and healing the user for two times the damage dealt. Can break the damage cap.
Dream Hell Wind Deal magic dark damage to all targets, ignoring Resistance, and Poison them.

Elements

Enkidu (Dreams) (Phase 1)
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Enkidu (Dreams) (Phase 2)
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Enkidu (Dreams) (Phase 3)
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Enkidu (Dreams) (Phase 4)
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Enkidu (Dreams) (Phase 5)
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Debuff Immunities

Enkidu (Dreams) (Phase 1)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions
Enkidu (Dreams) (Phase 2)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions
Enkidu (Dreams) (Phase 3)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions
Enkidu (Dreams) (Phase 4)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions
Enkidu (Dreams) (Phase 5)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions

Break Resistance

Enkidu (Dreams) (Phase 1)
Attack -
Defense -
Magic -
Resistance -
Mind -

Enkidu (Dreams) (Phase 2)
Attack -
Defense -
Magic -
Resistance -
Mind -

Enkidu (Dreams) (Phase 3)
Attack -
Defense -
Magic -
Resistance -
Mind -

Enkidu (Dreams) (Phase 4)
Attack -
Defense -
Magic -
Resistance -
Mind -

Enkidu (Dreams) (Phase 5)
Attack -
Defense -
Magic -
Resistance -
Mind -

Dr. Mog's Advice

  • The more heroes with Record Synergy in the party, the lower the enemy's resistance to break debuffs and elemental damage, and the more damage you'll deal. At least three heroes with Record Synergy recommended.
  • When the enemy gets low on HP, it boosts healing effects.
  • The enemy uses strong fire, wind, and dark attacks.
  • The enemy uses attacks that Poison, Slow, and Blind, ignoring resistances.
  • The enemy uses Dispel to remove buffs.
  • The enemy uses Ultimate Mighty Guard to grant Protect, Shell, and Haste.
  • The enemy uses Dischord and Ultimate Dischord to lower Attack and Magic.
  • The enemy uses abilities like Missile, which deals damage proportional to targets' current HP, ignoring resistances, and Ultimate Missile, which deals damage proportional to targets' max HP.
  • The enemy uses White Wind and Dream White Wind to heal itself.
  • The enemy uses Dream Vampire, which heals it for all of the damage dealt, ignoring Defense, and can break the damage cap.
  • The enemy uses Ultimate Firaga, Ultimate Aerora, Ultimate Aeroga, Ultimate Evil Mist, and Dream Hellwind, which ignore Resistance.

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