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Ultima Weapon (Dreambreaker)(Dreambreaker - Ultima Weapon(Classic) Dreambreaker - Ultima Weapon)

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Ultima Weapon (Dreambreaker)



Abilities

Ultima Weapon (Phase 1)
Ultima Sword Deal ranged physical dark damage to all targets, ignoring Mirror Image, and Sap them.
Ultima Dark Deal three magic dark attacks to all targets in range, ignoring Magic Barrier, and Blind them.
Ultimate Ultigun Deal ranged physical dark damage to all targets, ignoring Mirror Image and Defense.
Ultimate Ultima Beam Deal ranged physical dark and non-elemental damage to all targets, ignoring Mirror Image and Defense, and reduce the effects of healing.
Dreambreaker Ultima Beam Deal ranged physical dark and non-elemental damage to all targets, ignoring Mirror Image and Defense, and reduce the effects of healing.
Dreambreaker Darkga Deal magic dark damage to all targets, ignoring their Resistance and Magic Barrier.
Ultimate Nova Deal damage to all targets proportional to their current HP, ignoring their resistances, Mirror Image, and Magic Barrier.
Dreambreaker Core Energy Deal damage to all targets proportional to their max HP, ignoring their resistances, Mirror Image, and Magic Barrier.
Ultima Guard Raise the user's wind resistance level and dark resistance level by 2.
Imperilga Lower the dark resistance level of all targets by 2.
Dreambreaker Full Break Briefly lower the Attack, Magic, Defense, and Resistance of all targets.
Ultimate Full Break Briefly lower the Attack, Magic, Defense, and Resistance of all targets.
Dreambreaker Shadow Flare Deal damage to all targets, reducing their HP to 1.
Dreambreaker Stop Stop specific targets, ignoring Debuff Barrier.
Ultimate Lightning Paralyze all targets in range, ignoring Debuff Barrier.
Dreambreaker Memory's End KO the party.
Attack Deal physical damage to one target.
Attack Deal physical damage to one target.

Ultima Weapon (Phase 2)
Ultima Sword Deal ranged physical dark damage to all targets, ignoring Mirror Image, and Sap them.
Ultima Dark Deal three magic dark attacks to all targets in range, ignoring Magic Barrier, and Blind them.
Ultimate Ultigun Deal ranged physical dark damage to all targets, ignoring Mirror Image and Defense.
Ultimate Ultima Beam Deal ranged physical dark and non-elemental damage to all targets, ignoring Mirror Image and Defense, and reduce the effects of healing.
Dreambreaker Ultima Beam Deal ranged physical dark and non-elemental damage to all targets, ignoring Mirror Image and Defense, and reduce the effects of healing.
Dreambreaker Darkga Deal magic dark damage to all targets, ignoring their Resistance and Magic Barrier.
Ultimate Nova Deal damage to all targets proportional to their current HP, ignoring their resistances, Mirror Image, and Magic Barrier.
Dreambreaker Core Energy Deal damage to all targets proportional to their max HP, ignoring their resistances, Mirror Image, and Magic Barrier.
Ultima Guard Raise the user's wind resistance level and dark resistance level by 2.
Imperilga Lower the dark resistance level of all targets by 2.
Dreambreaker Full Break Briefly lower the Attack, Magic, Defense, and Resistance of all targets.
Ultimate Full Break Briefly lower the Attack, Magic, Defense, and Resistance of all targets.
Dreambreaker Shadow Flare Deal damage to all targets, reducing their HP to 1.
Dreambreaker Stop Stop specific targets, ignoring Debuff Barrier.
Ultimate Lightning Paralyze all targets in range, ignoring Debuff Barrier.
Dreambreaker Memory's End KO the party.
Attack Deal physical damage to one target.
Attack Deal physical damage to one target.

Ultima Weapon (Phase 3)
Ultima Sword Deal ranged physical dark damage to all targets, ignoring Mirror Image, and Sap them.
Ultima Dark Deal three magic dark attacks to all targets in range, ignoring Magic Barrier, and Blind them.
Ultimate Ultigun Deal ranged physical dark damage to all targets, ignoring Mirror Image and Defense.
Ultimate Ultima Beam Deal ranged physical dark and non-elemental damage to all targets, ignoring Mirror Image and Defense, and reduce the effects of healing.
Dreambreaker Ultima Beam Deal ranged physical dark and non-elemental damage to all targets, ignoring Mirror Image and Defense, and reduce the effects of healing.
Dreambreaker Darkga Deal magic dark damage to all targets, ignoring their Resistance and Magic Barrier.
Ultimate Nova Deal damage to all targets proportional to their current HP, ignoring their resistances, Mirror Image, and Magic Barrier.
Dreambreaker Core Energy Deal damage to all targets proportional to their max HP, ignoring their resistances, Mirror Image, and Magic Barrier.
Ultima Guard Raise the user's wind resistance level and dark resistance level by 2.
Imperilga Lower the dark resistance level of all targets by 2.
Dreambreaker Full Break Briefly lower the Attack, Magic, Defense, and Resistance of all targets.
Ultimate Full Break Briefly lower the Attack, Magic, Defense, and Resistance of all targets.
Dreambreaker Shadow Flare Deal damage to all targets, reducing their HP to 1.
Dreambreaker Stop Stop specific targets, ignoring Debuff Barrier.
Ultimate Lightning Paralyze all targets in range, ignoring Debuff Barrier.
Dreambreaker Memory's End KO the party.
Attack Deal physical damage to one target.
Attack Deal physical damage to one target.

Ultima Weapon
Attack Deal physical damage to one target.
Rage level rises to 1! Deal physical damage to one target.
Rage level rises to 2! Deal physical damage to one target.
Rage level rises to 3! Deal physical damage to one target.
Rage fades! Deal physical damage to one target.
Rage level falls to 1! Deal physical damage to one target.
Rage level falls to 2! Deal physical damage to one target.

Elements

Ultima Weapon (Phase 1)
Fire
Ice
Lightning
Slight Weakness
Slight Weakness
Slight Weakness

Earth
Wind
Water
Slight Weakness
Slight Weakness
Slight Weakness

Holy
Dark
Poison
Slight Weakness
Slight Weakness
Slight Weakness

Ultima Weapon (Phase 2)
Fire
Ice
Lightning
Slight Weakness
Slight Weakness
Slight Weakness

Earth
Wind
Water
Slight Weakness
Slight Weakness
Slight Weakness

Holy
Dark
Poison
Slight Weakness
Slight Weakness
Slight Weakness

Ultima Weapon (Phase 3)
Fire
Ice
Lightning
Slight Weakness
Slight Weakness
Slight Weakness

Earth
Wind
Water
Slight Weakness
Slight Weakness
Slight Weakness

Holy
Dark
Poison
Slight Weakness
Slight Weakness
Slight Weakness

Ultima Weapon
Fire
Ice
Lightning
Slight Weakness
Slight Weakness
Slight Weakness

Earth
Wind
Water
Slight Weakness
Slight Weakness
Slight Weakness

Holy
Dark
Poison
Slight Weakness
Slight Weakness
Slight Weakness

Debuff Immunities

Ultima Weapon (Phase 1)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions
Ultima Weapon (Phase 2)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions
Ultima Weapon (Phase 3)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions
Ultima Weapon
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions

Break Resistance

Ultima Weapon (Phase 1)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Ultima Weapon (Phase 2)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Ultima Weapon (Phase 3)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Ultima Weapon
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Dr. Mog's Advice

  • The more heroes with Record Synergy in the party, the less damage the enemy will deal, and the more damage you'll deal. At least four heroes with Record Synergy recommended.
  • The attacks of heroes without Record Synergy deal reduced damage.
  • The enemy uses only attacks that ignore Mirror Image and Magic Barrier.
  • The enemy uses attacks that ignore Defense and Resistance.
  • The enemy uses strong dark attacks.
  • The enemy uses attacks that Paralyze, Blind, and Sap, ignoring resistances.
  • The enemy uses Ultimate Thunderbolt, which ignores Debuff Barrier.
  • The enemy uses Ultima Guard to raise its wind and dark resistance.
  • The enemy uses Imperilga to lower dark resistance.
  • The enemy uses Ultimate Ultima Beam and Dreambreaker Ultima Beam, which reduce the effects of healing.
  • The enemy uses Dreambreaker Stop on heroes without Record Synergy, ignoring resistances and Debuff Barrier.
  • The enemy uses Ultimate Full Break and Dreambreaker Full Break to briefly lower Attack, Magic, Defense, and Resistance.
  • The enemy uses Dreambreaker Shadow Flare to deal damage, reducing targets' HP to 1.
  • After a certain number of turns passes, or when the enemy loses a certain amount of HP, its Rage level increases up to a maximum of 3.
  • When the enemy's Rage level increases, it takes less damage and deals more damage.
  • Deal damage greater than the damage cap to lower the Rage level by 1.
  • If the fight lasts too long and you haven't reduced the enemy's HP enough, it uses Dreambreaker Memory's End, which will KO the entire party.

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