Abilities
Emperor (Dreambreaker) (Phase 1)
Thunder X | Deal magic lightning damage to all targets. |
Fire X | Deal three magic fire attacks to all targets in range. |
Ultimate Starfall XII | Deal magic non-elemental damage to all targets, ignoring Resistance. |
Ultimate Hellish Might | Deal ranged physical non-elemental damage to all targets, ignoring Defense. |
Ultimate Thunder XIV | Deal magic lightning and non-elemental damage to all targets, ignoring Magic Barrier and Resistance. |
Barrier & Haste VIII | Grant Protect, Shell, and Haste to the user. |
Ultimate Destroy | Deal damage to all targets proportional to their current HP, ignoring resistances, Mirror Image, and Magic Barrier. |
Dreambreaker Fear | Deal damage to all targets proportional to their max HP, ignoring resistances, Mirror Image, and Magic Barrier. |
Dreambreaker Flare XVI | Deal magic fire and non-elemental damage to all targets, ignoring Resistance. Can break the damage cap. |
Dreambreaker Starfall XVI | Deal magic fire and non-elemental damage to all targets, ignoring Magic Barrier and Resistance. Can break the damage cap. |
Dreambreaker Hellish Might | Deal ranged physical fire and non-elemental damage to all targets, ignoring Defense. Can break the damage cap. |
Scourge VIII | Deal magic poison and non-elemental damage to all targets, ignoring Resistance, and Sap them. |
Blind VIII | Blind all targets. |
Silence VIII | Silence all targets in range. |
Ultimate Full Break | Briefly lower the Attack, Magic, Defense, and Resistance of all targets. |
Dreambreaker Full Break | Briefly lower the Attack, Magic, Defense, and Resistance of all targets. |
Dreambreaker The End | Deal damage to all targets, reducing their HP to 1. Can break the damage cap. |
Dreambreaker Stop | Stop specific targets, ignoring Debuff Barrier. |
Dreambreaker Memory's End | KO the party. |
Emperor (Dreambreaker) (Phase 2)
Thunder X | Deal magic lightning damage to all targets. |
Fire X | Deal three magic fire attacks to all targets in range. |
Ultimate Starfall XII | Deal magic non-elemental damage to all targets, ignoring Resistance. |
Ultimate Hellish Might | Deal ranged physical non-elemental damage to all targets, ignoring Defense. |
Ultimate Thunder XIV | Deal magic lightning and non-elemental damage to all targets, ignoring Magic Barrier and Resistance. |
Barrier & Haste VIII | Grant Protect, Shell, and Haste to the user. |
Ultimate Destroy | Deal damage to all targets proportional to their current HP, ignoring resistances, Mirror Image, and Magic Barrier. |
Dreambreaker Fear | Deal damage to all targets proportional to their max HP, ignoring resistances, Mirror Image, and Magic Barrier. |
Dreambreaker Flare XVI | Deal magic fire and non-elemental damage to all targets, ignoring Resistance. Can break the damage cap. |
Dreambreaker Starfall XVI | Deal magic fire and non-elemental damage to all targets, ignoring Magic Barrier and Resistance. Can break the damage cap. |
Dreambreaker Hellish Might | Deal ranged physical fire and non-elemental damage to all targets, ignoring Defense. Can break the damage cap. |
Scourge VIII | Deal magic poison and non-elemental damage to all targets, ignoring Resistance, and Sap them. |
Blind VIII | Blind all targets. |
Silence VIII | Silence all targets in range. |
Ultimate Full Break | Briefly lower the Attack, Magic, Defense, and Resistance of all targets. |
Dreambreaker Full Break | Briefly lower the Attack, Magic, Defense, and Resistance of all targets. |
Dreambreaker The End | Deal damage to all targets, reducing their HP to 1. Can break the damage cap. |
Dreambreaker Stop | Stop specific targets, ignoring Debuff Barrier. |
Dreambreaker Memory's End | KO the party. |
Emperor (Dreambreaker) (Phase 3)
Thunder X | Deal magic lightning damage to all targets. |
Fire X | Deal three magic fire attacks to all targets in range. |
Ultimate Starfall XII | Deal magic non-elemental damage to all targets, ignoring Resistance. |
Ultimate Hellish Might | Deal ranged physical non-elemental damage to all targets, ignoring Defense. |
Ultimate Thunder XIV | Deal magic lightning and non-elemental damage to all targets, ignoring Magic Barrier and Resistance. |
Barrier & Haste VIII | Grant Protect, Shell, and Haste to the user. |
Ultimate Destroy | Deal damage to all targets proportional to their current HP, ignoring resistances, Mirror Image, and Magic Barrier. |
Dreambreaker Fear | Deal damage to all targets proportional to their max HP, ignoring resistances, Mirror Image, and Magic Barrier. |
Dreambreaker Flare XVI | Deal magic fire and non-elemental damage to all targets, ignoring Resistance. Can break the damage cap. |
Dreambreaker Starfall XVI | Deal magic fire and non-elemental damage to all targets, ignoring Magic Barrier and Resistance. Can break the damage cap. |
Dreambreaker Hellish Might | Deal ranged physical fire and non-elemental damage to all targets, ignoring Defense. Can break the damage cap. |
Scourge VIII | Deal magic poison and non-elemental damage to all targets, ignoring Resistance, and Sap them. |
Blind VIII | Blind all targets. |
Silence VIII | Silence all targets in range. |
Ultimate Full Break | Briefly lower the Attack, Magic, Defense, and Resistance of all targets. |
Dreambreaker Full Break | Briefly lower the Attack, Magic, Defense, and Resistance of all targets. |
Dreambreaker The End | Deal damage to all targets, reducing their HP to 1. Can break the damage cap. |
Dreambreaker Stop | Stop specific targets, ignoring Debuff Barrier. |
Dreambreaker Memory's End | KO the party. |
Elements
Emperor (Dreambreaker) (Phase 1)
![]() Fire |
![]() Ice |
![]() Lightning |
Slight Weakness |
Slight Weakness |
Slight Weakness |
![]() Earth |
![]() Wind |
![]() Water |
Slight Weakness |
Slight Weakness |
Slight Weakness |
![]() Holy |
![]() Dark |
![]() Poison |
Slight Weakness |
Slight Weakness |
Slight Weakness |
Emperor (Dreambreaker) (Phase 2)
![]() Fire |
![]() Ice |
![]() Lightning |
Slight Weakness |
Slight Weakness |
Slight Weakness |
![]() Earth |
![]() Wind |
![]() Water |
Slight Weakness |
Slight Weakness |
Slight Weakness |
![]() Holy |
![]() Dark |
![]() Poison |
Slight Weakness |
Slight Weakness |
Slight Weakness |
Emperor (Dreambreaker) (Phase 3)
![]() Fire |
![]() Ice |
![]() Lightning |
Slight Weakness |
Slight Weakness |
Slight Weakness |
![]() Earth |
![]() Wind |
![]() Water |
Slight Weakness |
Slight Weakness |
Slight Weakness |
![]() Holy |
![]() Dark |
![]() Poison |
Slight Weakness |
Slight Weakness |
Slight Weakness |
Debuff Immunities
Emperor (Dreambreaker) (Phase 1)
Poison | Silence | Paralyze | Confuse |
Slow | Stop | Blind | Sleep |
Petrify | Doom | Instant KO | Berserk |
Sap | Interrupt actions |
Emperor (Dreambreaker) (Phase 2)
Poison | Silence | Paralyze | Confuse |
Slow | Stop | Blind | Sleep |
Petrify | Doom | Instant KO | Berserk |
Sap | Interrupt actions |
Emperor (Dreambreaker) (Phase 3)
Poison | Silence | Paralyze | Confuse |
Slow | Stop | Blind | Sleep |
Petrify | Doom | Instant KO | Berserk |
Sap | Interrupt actions |
Break Resistance
Emperor (Dreambreaker) (Phase 1)
Attack | RESIST |
Defense | RESIST |
Magic | RESIST |
Resistance | RESIST |
Mind | RESIST |
Emperor (Dreambreaker) (Phase 2)
Attack | RESIST |
Defense | RESIST |
Magic | RESIST |
Resistance | RESIST |
Mind | RESIST |
Emperor (Dreambreaker) (Phase 3)
Attack | RESIST |
Defense | RESIST |
Magic | RESIST |
Resistance | RESIST |
Mind | RESIST |
Dr. Mog's Advice
- The more heroes with Record Synergy in the party, the less damage the enemy will deal, and the more damage you'll deal. At least four heroes with Record Synergy recommended.
- The attacks of heroes without Record Synergy deal reduced damage.
- The enemy uses attacks that ignore Mirror Image and Magic Barrier.
- The enemy uses attacks that ignore Defense and Resistance.
- The enemy uses strong fire, lightning, and poison attacks.
- The enemy uses attacks that Silence and Sap, ignoring resistances.
- The enemy uses Dreambreaker Hellish Might, Dreambreaker Flare XVI, and Dreambreaker Starfall XVI, which can break the damage cap.
- The enemy uses Ultimate Destroy to deal damage proportional to targets' current HP, ignoring resistances.
- The enemy uses Dreambreaker Fear, which deals damage proportional to targets' max HP, ignoring resistances.
- The enemy uses Barrier & Haste VIII to grant itself Protect, Shell, and Haste.
- The enemy uses Dreambreaker Stop on heroes without Record Synergy, ignoring resistances and Debuff Barrier.
- The enemy uses Ultimate Full Break and Dreambreaker Full Break to briefly lower Attack, Magic, Defense, and Resistance.
- The enemy uses Dreambreaker The End to deal damage, reducing targets' HP to 1.
- After a certain number of turns passes, or when the enemy loses a certain amount of HP, its Rage level increases up to a maximum of 3.
- When the enemy's Rage level increases, it takes less damage, deals more damage, and its action speed increases.
- Deal damage greater than the damage cap to lower the Rage level by 1.
- If the fight lasts too long and you haven't reduced the enemy's HP enough, it uses Dreambreaker Memory's End, which will KO the entire party.