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Humbaba (Trial)(Ancient Foes, Part 3(Classic) Ancient Foes, Part 3)

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Humbaba (Trial)



Abilities

Humbaba (Trials)
Flee Flee from battle.
Thundaga Deal magic lightning damage to all targets.
Dispel Remove buffs from all targets. (White Magic)
Attack Deal two ranged physical attacks to all targets, with a high chance to Sap them.
Ultimate Enmity High chance to Blind and Silence all targets.
Stop High chance to Stop one target. (Black Magic)
Sleep High chance to Sleep all targets in the front row. (Black Magic Debuff)
Confuse High chance to Confuse all targets in the rear row. (Black Magic)
Ultimate Body Slam Deal ranged physical damage to all targets, ignoring Mirror Image, with a high chance to Sap them.

Elements

Humbaba (Trials)
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Debuff Immunities

Humbaba (Trials)
Poison Silence Paralyze Confuse
Slow Stop Reflect Blind
Sleep Petrify Doom Instant KO
Berserk Sap Interrupt actions

Break Resistance

Humbaba (Trials)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Dr. Mog's Advice

・Uses the same attack pattern.
・The more damage dealt, the more Humbaba's skills increase.
・Uses the group magic attack Thundaga
・Regular attacks have a Sap effect, and are dealt twice.
・Uses Stop on party members with the lowest remaining HP.
・Repeatedly uses Sleep on the front row and Confuse on the back row.
・Uses Dispel on the entire party.
・Uses the group debuff attack Ultimate Enmity, which inflicts Blind and Silence.
・Uses the group physical attack Ultimate Body Slam, which ignores Mirror Image and inflicts Sap.
・The battle is won when Humbaba flees after a certain amount of time passes or his HP is reduced to 0.

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