[FFRK] FINAL FANTASY Record Keeper Official Strategy Site

Get the latest info!

Madeen (Infernal)(Conquer Madeen (Infernal)(Classic) Conquer Madeen (Infernal))

Last updated :

Madeen (Infernal)



Abilities

Madeen (Infernal) (Normal)
Attack Deal physical damage to one target.
Terra Homing Deal ranged physical holy damage to all targets, ignoring Defense.
Diaja Deal magic holy damage to all targets in range.
Savage Terra Homing Deal ranged physical holy damage to all targets, ignoring Mirror Image and Defense, and temporarily raise the user's Defense, Resistance, and Mind.
Curaja Restore HP to the user.
Terra Impact Deal damage to all targets proportional to their current HP, ignoring resistances.
Empower Light Chance to raise the user's holy attack level by 1.
Holy Deal magic holy damage to all targets in range.
Dispel Remove buffs from all targets. (White Magic)

Madeen (Infernal) (Weak)
Terra Homing Deal ranged physical holy damage to all targets, ignoring Defense.
Diaja Deal magic holy damage to all targets in range.
Terra Impact Deal damage to all targets proportional to their current HP, ignoring resistances.
Empower Light Chance to raise the user's holy attack level by 1.
Holy Deal magic holy damage to all targets in range.
Savage Holyja Deal magic holy damage to all targets, and temporarily lower their Mind.
Mighty Guard Grant Protect, Shell, and Haste to the user.
Savage Diaja Deal magic holy damage to all targets in range, ignoring Resistance, and Sap them.
Stop Stop all targets in range. (Black Magic)
Holy Slam Deal ranged physical holy damage to all targets in range, and Interrupt them.

Madeen (Infernal) (Very Weak)
Diaja Deal magic holy damage to all targets in range.
Savage Terra Homing Deal ranged physical holy damage to all targets, ignoring Mirror Image and Defense, and temporarily raise the user's Defense, Resistance, and Mind.
Curaja Restore HP to the user.
Terra Impact Deal damage to all targets proportional to their current HP, ignoring resistances.
Savage Holyja Deal magic holy damage to all targets, and temporarily lower their Mind.
Savage Diaja Deal magic holy damage to all targets in range, ignoring Resistance, and Sap them.
Stop Stop all targets in range. (Black Magic)
Holy Slam Deal ranged physical holy damage to all targets in range, and Interrupt them.

Madeen (Infernal) (Final Form)
Savage Terra Homing Deal ranged physical holy damage to all targets, ignoring Mirror Image and Defense, and temporarily raise the user's Defense, Resistance, and Mind.
Curaja Restore HP to the user.
Savage Holyja Deal magic holy damage to all targets, and temporarily lower their Mind.
Savage Diaja Deal magic holy damage to all targets in range, ignoring Resistance, and Sap them.
Stop Stop all targets in range. (Black Magic)

Madeen
Holy Rage Enrage the user.
Holy Rage Fades! Deal physical damage to one target.

Elements

Madeen (Infernal) (Normal)
Fire
Ice
Lightning
RESIST
RESIST
RESIST

Earth
Wind
Water
RESIST
RESIST
RESIST

Holy
Dark
Poison
ABSORB
Slight Weakness
RESIST

Madeen (Infernal) (Weak)
Fire
Ice
Lightning
RESIST
RESIST
RESIST

Earth
Wind
Water
RESIST
RESIST
RESIST

Holy
Dark
Poison
ABSORB
Slight Weakness
RESIST

Madeen (Infernal) (Very Weak)
Fire
Ice
Lightning
RESIST
RESIST
RESIST

Earth
Wind
Water
RESIST
RESIST
RESIST

Holy
Dark
Poison
ABSORB
Slight Weakness
RESIST

Madeen (Infernal) (Final Form)
Fire
Ice
Lightning
RESIST
RESIST
RESIST

Earth
Wind
Water
RESIST
RESIST
RESIST

Holy
Dark
Poison
ABSORB
Slight Weakness
RESIST

Madeen
Fire
Ice
Lightning
RESIST
RESIST
RESIST

Earth
Wind
Water
RESIST
RESIST
RESIST

Holy
Dark
Poison
ABSORB
Slight Weakness
RESIST

Debuff Immunities

Madeen (Infernal) (Normal)
Poison Silence Paralyze Confuse
Slow Stop Reflect Blind
Sleep Petrify Doom Instant KO
Berserk Sap Interrupt actions
Madeen (Infernal) (Weak)
Poison Silence Paralyze Confuse
Slow Stop Reflect Blind
Sleep Petrify Doom Instant KO
Berserk Sap Interrupt actions
Madeen (Infernal) (Very Weak)
Poison Silence Paralyze Confuse
Slow Stop Reflect Blind
Sleep Petrify Doom Instant KO
Berserk Sap Interrupt actions
Madeen (Infernal) (Final Form)
Poison Silence Paralyze Confuse
Slow Stop Reflect Blind
Sleep Petrify Doom Instant KO
Berserk Sap Interrupt actions
Madeen
Poison Silence Paralyze Confuse
Slow Stop Reflect Blind
Sleep Petrify Doom Instant KO
Berserk Sap Interrupt actions

Break Resistance

Madeen (Infernal) (Normal)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Madeen (Infernal) (Weak)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Madeen (Infernal) (Very Weak)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Madeen (Infernal) (Final Form)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Madeen
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Dr. Mog's Advice

  • Physical attacks deal less damage to the enemy.
  • The enemy uses strong holy attacks.
  • The enemy uses attacks that Stop and Interrupt, ignoring resistances.
  • The enemy uses Curaja to restore HP.
  • The enemy uses Mighty Guard to grant Protect, Shell, and Haste.
  • The enemy uses Dispel, which removes buffs.
  • The enemy uses Empower Light to raise its holy attack level.
  • The enemy uses Terra Homing, which ignores Defense.
  • The enemy uses Terra Impact to deal damage proportional to targets' current HP, ignoring resistances.
  • The enemy uses Savage Diaja, which ignores Resistance and Saps, ignoring resistances.
  • The enemy uses Savage Terra Homing, which raises Defense, Resistance, and Mind, and deals damage that ignores Mirror Image and Defense.
  • The enemy uses Savage Holyja, which lowers Mind.
  • When the enemy uses Holy Rage to Enrage, the amount of damage it deals increases, and the amount of damage it takes decreases, but its actions get slower.
  • You can remove Holy Rage by dealing damage greater than the damage cap.

Comments on this page(0)
Newest
Highest rated
Post a comment...
Show more comments
Popular pages
Recently updated pages