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Chaos(Circles Through Time (Transcendent)(Classic) Circles Through Time (Transcendent))

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Chaos



Abilities

Chaos (Transcendent) (Phase 1)
Blizzaga Deal magic ice and non-elemental damage to all targets, ignoring Resistance.
Thundaga Deal magic lightning and non-elemental damage to all targets, ignoring Resistance.
Firaga Deal magic fire and non-elemental damage to all targets, ignoring Resistance.
Trample Deal physical damage to all targets, ignoring Defense.
Reaper Deal physical damage to all targets, ignoring their Defense.
Greater Barrier Grant Protect, Shell, and Regen to the user.
Earthquake Deal damage to all targets proportional to their max HP, ignoring resistances, Mirror Image, and Magic Barrier.
Ultimate Trample Deal physical damage to all targets, ignoring Mirror Image and Defense.
Ultimate Firaga Deal magic fire and non-elemental damage to all targets, ignoring Magic Barrier and Resistance.
Ultimate Thundaga Deal three magic lightning and non-elemental attacks to three adjacent targets.
Ultimate Blizzaga Deal damage to all targets proportional to their current HP, ignoring resistances, Mirror Image, and Magic Barrier.
Ultimate Reaper Deal physical damage to all targets in range, ignoring Defense, and Interrupt them.
Transcendent Flurry Deal two ranged physical non-elemental attacks with varying damage to all targets, ignoring Mirror Image and Defense.
Transcendent Blaze Deal magic fire and non-elemental damage to all targets, ignoring Magic Barrier and Resistance, and Sap them. Can break the damage cap.
Transcendent Tsunami Deal magic water and non-elemental damage to all targets, ignoring Magic Barrier and Resistance. Can break the damage cap.
Transcendent Whirlwind Deal damage to all targets proportional to their max HP, ignoring resistances, temporarily raise their Pain Level by 5, and reduce their healing. Can break the damage cap.
Transcendent Barrier Raise the user's elemental resistance levels by 2.
Warp KO the party.
Painful Bite Deal physical damage to all targets, ignoring Mirror Image and Defense, and temporarily raise their Pain Level by 1.

Chaos (Transcendent) (Phase 2)
Blizzaga Deal magic ice and non-elemental damage to all targets, ignoring Resistance.
Thundaga Deal magic lightning and non-elemental damage to all targets, ignoring Resistance.
Firaga Deal magic fire and non-elemental damage to all targets, ignoring Resistance.
Trample Deal physical damage to all targets, ignoring Defense.
Reaper Deal physical damage to all targets, ignoring their Defense.
Greater Barrier Grant Protect, Shell, and Regen to the user.
Earthquake Deal damage to all targets proportional to their max HP, ignoring resistances, Mirror Image, and Magic Barrier.
Ultimate Trample Deal physical damage to all targets, ignoring Mirror Image and Defense.
Ultimate Firaga Deal magic fire and non-elemental damage to all targets, ignoring Magic Barrier and Resistance.
Ultimate Thundaga Deal three magic lightning and non-elemental attacks to three adjacent targets.
Ultimate Blizzaga Deal damage to all targets proportional to their current HP, ignoring resistances, Mirror Image, and Magic Barrier.
Ultimate Reaper Deal physical damage to all targets in range, ignoring Defense, and Interrupt them.
Transcendent Flurry Deal two ranged physical non-elemental attacks with varying damage to all targets, ignoring Mirror Image and Defense.
Transcendent Blaze Deal magic fire and non-elemental damage to all targets, ignoring Magic Barrier and Resistance, and Sap them. Can break the damage cap.
Transcendent Tsunami Deal magic water and non-elemental damage to all targets, ignoring Magic Barrier and Resistance. Can break the damage cap.
Transcendent Whirlwind Deal damage to all targets proportional to their max HP, ignoring resistances, temporarily raise their Pain Level by 5, and reduce their healing. Can break the damage cap.
Transcendent Barrier Raise the user's elemental resistance levels by 2.
Warp KO the party.
Painful Bite Deal physical damage to all targets, ignoring Mirror Image and Defense, and temporarily raise their Pain Level by 1.

Chaos (Transcendent) (Phase 3)
Blizzaga Deal magic ice and non-elemental damage to all targets, ignoring Resistance.
Thundaga Deal magic lightning and non-elemental damage to all targets, ignoring Resistance.
Firaga Deal magic fire and non-elemental damage to all targets, ignoring Resistance.
Trample Deal physical damage to all targets, ignoring Defense.
Reaper Deal physical damage to all targets, ignoring their Defense.
Greater Barrier Grant Protect, Shell, and Regen to the user.
Earthquake Deal damage to all targets proportional to their max HP, ignoring resistances, Mirror Image, and Magic Barrier.
Ultimate Trample Deal physical damage to all targets, ignoring Mirror Image and Defense.
Ultimate Firaga Deal magic fire and non-elemental damage to all targets, ignoring Magic Barrier and Resistance.
Ultimate Thundaga Deal three magic lightning and non-elemental attacks to three adjacent targets.
Ultimate Blizzaga Deal damage to all targets proportional to their current HP, ignoring resistances, Mirror Image, and Magic Barrier.
Ultimate Reaper Deal physical damage to all targets in range, ignoring Defense, and Interrupt them.
Transcendent Flurry Deal two ranged physical non-elemental attacks with varying damage to all targets, ignoring Mirror Image and Defense.
Transcendent Blaze Deal magic fire and non-elemental damage to all targets, ignoring Magic Barrier and Resistance, and Sap them. Can break the damage cap.
Transcendent Tsunami Deal magic water and non-elemental damage to all targets, ignoring Magic Barrier and Resistance. Can break the damage cap.
Transcendent Whirlwind Deal damage to all targets proportional to their max HP, ignoring resistances, temporarily raise their Pain Level by 5, and reduce their healing. Can break the damage cap.
Transcendent Barrier Raise the user's elemental resistance levels by 2.
Warp KO the party.
Painful Bite Deal physical damage to all targets, ignoring Mirror Image and Defense, and temporarily raise their Pain Level by 1.

Garland (Transcendent)
Attack Deal physical damage to one target.

Elements

Chaos (Transcendent) (Phase 1)
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Chaos (Transcendent) (Phase 2)
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Chaos (Transcendent) (Phase 3)
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Garland (Transcendent)
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Debuff Immunities

Chaos (Transcendent) (Phase 1)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions
Chaos (Transcendent) (Phase 2)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions
Chaos (Transcendent) (Phase 3)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions
Garland (Transcendent)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions

Break Resistance

Chaos (Transcendent) (Phase 1)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Chaos (Transcendent) (Phase 2)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Chaos (Transcendent) (Phase 3)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Garland (Transcendent)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Dr. Mog's Advice

Chaos uses Chaos Flux repeatedly to enhance his power, kupo!
Chaos grows stronger as each turn passes, unleashing attacks of terrifying strength!
My power transforms him back to Garland, so use it when things get perilous, kupo!
The longer you withstand Chaos's attacks, the stronger my power, increasing the time he remains as Garland.
Just be aware that the power's strength reverts to 0 when it is used, kupo!
This power takes a while to recharge, so time its use carefully!
Weather the enemy's attacks in the beginning, then unleash my power at just the right time to swing the battle back in your favor, kupo!
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