Abilities
The Mystic (Normal)
Break | Deal physical damage to one target. |
Pummel | Deal four physical attacks to random targets. |
Phantom Missile | Deal three ranged physical dark attacks to one target, with a chance to Confuse it. |
Daemon Gust | Deal ranged physical dark damage to all targets, with a chance to Confuse them. |
Mystic Stance | Empower Self |
The Mystic (Empowered)
Break | Deal physical damage to one target. |
Pummel | Deal four physical attacks to random targets. |
Phantom Missile | Deal three ranged physical dark attacks to one target, with a chance to Confuse it. |
Daemon Gust | Deal ranged physical dark damage to all targets, with a chance to Confuse them. |
Mystic Stance | Empower Self |
The Mystic (Rampaging)
Break | Deal physical damage to one target. |
Pummel | Deal four physical attacks to random targets. |
Phantom Missile | Deal three ranged physical dark attacks to one target, with a chance to Confuse it. |
Daemon Gust | Deal ranged physical dark damage to all targets, with a chance to Confuse them. |
Rampage Rush | Deal five physical dark attacks to random targets, with a chance to Confuse them. |
The Mystic (Hyper Mode, Normal)
Break | Deal physical damage to one target. |
Pummel | Deal four physical attacks to random targets. |
Phantom Missile | Deal three ranged physical dark attacks to one target, with a chance to Confuse it. |
Daemon Gust | Deal ranged physical dark damage to all targets, with a chance to Confuse them. |
Rampage Rush | Deal five physical dark attacks to random targets, with a chance to Confuse them. |
Hyper Daemon Blade | Deal physical dark damage to all targets, with a chance to Confuse them. |
The Mystic (Hyper Mode, Weak)
Break | Deal physical damage to one target. |
Pummel | Deal four physical attacks to random targets. |
Phantom Missile | Deal three ranged physical dark attacks to one target, with a chance to Confuse it. |
Daemon Gust | Deal ranged physical dark damage to all targets, with a chance to Confuse them. |
Rampage Rush | Deal five physical dark attacks to random targets, with a chance to Confuse them. |
Hyper Daemon Blade | Deal physical dark damage to all targets, with a chance to Confuse them. |
Elements
The Mystic (Normal)
![]() Fire |
![]() Ice |
![]() Lightning |
Slight Weakness |
RESIST |
RESIST |
![]() Earth |
![]() Wind |
![]() Water |
- |
- |
- |
![]() Holy |
![]() Dark |
![]() Poison |
- |
- |
- |
The Mystic (Empowered)
![]() Fire |
![]() Ice |
![]() Lightning |
Slight Weakness |
RESIST |
RESIST |
![]() Earth |
![]() Wind |
![]() Water |
- |
- |
- |
![]() Holy |
![]() Dark |
![]() Poison |
- |
- |
- |
The Mystic (Rampaging)
![]() Fire |
![]() Ice |
![]() Lightning |
Slight Weakness |
RESIST |
RESIST |
![]() Earth |
![]() Wind |
![]() Water |
- |
- |
- |
![]() Holy |
![]() Dark |
![]() Poison |
- |
- |
- |
The Mystic (Hyper Mode, Normal)
![]() Fire |
![]() Ice |
![]() Lightning |
Slight Weakness |
RESIST |
RESIST |
![]() Earth |
![]() Wind |
![]() Water |
- |
- |
- |
![]() Holy |
![]() Dark |
![]() Poison |
- |
- |
- |
The Mystic (Hyper Mode, Weak)
![]() Fire |
![]() Ice |
![]() Lightning |
Slight Weakness |
RESIST |
RESIST |
![]() Earth |
![]() Wind |
![]() Water |
- |
- |
- |
![]() Holy |
![]() Dark |
![]() Poison |
- |
- |
- |
Debuff Immunities
The Mystic (Normal)
Poison | Silence | Paralyze | Confuse |
Stop | Blind | Sleep | Petrify |
Doom | Instant KO | Berserk | Sap |
The Mystic (Empowered)
Poison | Silence | Paralyze | Confuse |
Stop | Blind | Sleep | Petrify |
Doom | Instant KO | Berserk | Sap |
The Mystic (Rampaging)
Poison | Silence | Paralyze | Confuse |
Stop | Blind | Sleep | Petrify |
Doom | Instant KO | Berserk | Sap |
The Mystic (Hyper Mode, Normal)
Poison | Silence | Paralyze | Confuse |
Stop | Blind | Sleep | Petrify |
Doom | Instant KO | Berserk | Sap |
The Mystic (Hyper Mode, Weak)
Poison | Silence | Paralyze | Confuse |
Stop | Blind | Sleep | Petrify |
Doom | Instant KO | Berserk | Sap |
Break Resistance
The Mystic (Normal)
Attack | RESIST |
Defense | RESIST |
Magic | RESIST |
Resistance | RESIST |
Mind | RESIST |
The Mystic (Empowered)
Attack | RESIST |
Defense | RESIST |
Magic | RESIST |
Resistance | RESIST |
Mind | RESIST |
The Mystic (Rampaging)
Attack | RESIST |
Defense | RESIST |
Magic | RESIST |
Resistance | RESIST |
Mind | RESIST |
The Mystic (Hyper Mode, Normal)
Attack | RESIST |
Defense | RESIST |
Magic | RESIST |
Resistance | RESIST |
Mind | RESIST |
The Mystic (Hyper Mode, Weak)
Attack | RESIST |
Defense | RESIST |
Magic | RESIST |
Resistance | RESIST |
Mind | RESIST |
Dr. Mog's Advice
The Mystic uses only physical attacks, kupo!
The Mystic uses Break to deal physical damage to one target, Pummel to deal four physical attacks to random targets, Phantom Missile to deal three ranged physical dark attacks to one target with a chance to Confuse it, and Daemon Gust to deal ranged physical dark damage to all targets with a chance to Confuse them, kupo!
The enemy also uses Mystic Stance to buff itself.
After the Mystic uses Mystic Stance twice, it starts Rampaging.
While Rampaging, the Mystic uses Rampage Rush to deal five physical dark attacks to random targets, with a chance to Confuse them, kupo!
After using Rampage Rush, the enemy returns to Normal form.
When the Mystic's HP is reduced to 0, it fully heals and enters Hyper Mode, kupo.
While in Hyper Mode, the Mystic uses Hyper Daemon Blade to deal physical dark damage to all targets, with a chance to Confuse them.
The Mystic has a Slight Weakness to fire, so abilities like Chain Firaga work well, kupo.
Although the enemy is resistant to break debuffs, it pays to use abilities like Armor Breakdown and Mental Breakdown to weaken it, kupo.
Just keep in mind that the Mystic resists ice and lightning attacks!
Defeat the Mystic in Hyper Mode to win the battle, kupo!
The Mystic uses Break to deal physical damage to one target, Pummel to deal four physical attacks to random targets, Phantom Missile to deal three ranged physical dark attacks to one target with a chance to Confuse it, and Daemon Gust to deal ranged physical dark damage to all targets with a chance to Confuse them, kupo!
The enemy also uses Mystic Stance to buff itself.
After the Mystic uses Mystic Stance twice, it starts Rampaging.
While Rampaging, the Mystic uses Rampage Rush to deal five physical dark attacks to random targets, with a chance to Confuse them, kupo!
After using Rampage Rush, the enemy returns to Normal form.
When the Mystic's HP is reduced to 0, it fully heals and enters Hyper Mode, kupo.
While in Hyper Mode, the Mystic uses Hyper Daemon Blade to deal physical dark damage to all targets, with a chance to Confuse them.
The Mystic has a Slight Weakness to fire, so abilities like Chain Firaga work well, kupo.
Although the enemy is resistant to break debuffs, it pays to use abilities like Armor Breakdown and Mental Breakdown to weaken it, kupo.
Just keep in mind that the Mystic resists ice and lightning attacks!
Defeat the Mystic in Hyper Mode to win the battle, kupo!