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Unidentified Target(Chapel of Destruction, Part 2(Classic) Chapel of Destruction, Part 2)

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Unidentified Target



Abilities

Unidentified Target (Normal)
Side Slash Deal physical damage to all targets.
Crashing Slash Deal physical damage to one target.
Forward Dash Deal physical damage to one target.
Head Butt Deal damage to one target proportional to its max HP, ignoring resistances.
Raise Counter Deal physical damage to two adjacent targets.

Unidentified Target (Weak)
Side Slash Deal physical damage to all targets.
Crashing Slash Deal physical damage to one target.
Forward Dash Deal physical damage to one target.
Head Butt Deal damage to one target proportional to its max HP, ignoring resistances.
Raise Counter Deal physical damage to two adjacent targets.

Unidentified Target (Very Weak)
Side Slash Deal physical damage to all targets.
Crashing Slash Deal physical damage to one target.
Forward Dash Deal physical damage to one target.
Head Butt Deal damage to one target proportional to its max HP, ignoring resistances.
Raise Counter Deal physical damage to two adjacent targets.

Unidentified Target (Breaksight Active, Normal)
Side Slash Deal physical damage to all targets.
Crashing Slash Deal physical damage to one target.
Forward Dash Deal physical damage to one target.
Head Butt Deal damage to one target proportional to its max HP, ignoring resistances.

Unidentified Target (Breaksight Active, Weak)
Side Slash Deal physical damage to all targets.
Crashing Slash Deal physical damage to one target.
Forward Dash Deal physical damage to one target.
Head Butt Deal damage to one target proportional to its max HP, ignoring resistances.

Unidentified Target (Breaksight Active, Very Weak)
Side Slash Deal physical damage to all targets.
Crashing Slash Deal physical damage to one target.
Forward Dash Deal physical damage to one target.
Head Butt Deal damage to one target proportional to its max HP, ignoring resistances.

Unidentified Target (Crouching)
Attack Deal physical damage to one target.

Elements

Unidentified Target (Normal)
Fire
Ice
Lightning
RESIST
RESIST
RESIST

Earth
Wind
Water
RESIST
RESIST
RESIST

Holy
Dark
Poison
-
-
-

Unidentified Target (Weak)
Fire
Ice
Lightning
RESIST
RESIST
RESIST

Earth
Wind
Water
RESIST
RESIST
RESIST

Holy
Dark
Poison
-
-
-

Unidentified Target (Very Weak)
Fire
Ice
Lightning
RESIST
RESIST
RESIST

Earth
Wind
Water
RESIST
RESIST
RESIST

Holy
Dark
Poison
-
-
-

Unidentified Target (Breaksight Active, Normal)
Fire
Ice
Lightning
RESIST
RESIST
RESIST

Earth
Wind
Water
RESIST
RESIST
RESIST

Holy
Dark
Poison
-
-
-

Unidentified Target (Breaksight Active, Weak)
Fire
Ice
Lightning
RESIST
RESIST
RESIST

Earth
Wind
Water
RESIST
RESIST
RESIST

Holy
Dark
Poison
-
-
-

Unidentified Target (Breaksight Active, Very Weak)
Fire
Ice
Lightning
RESIST
RESIST
RESIST

Earth
Wind
Water
RESIST
RESIST
RESIST

Holy
Dark
Poison
-
-
-

Unidentified Target (Crouching)
Fire
Ice
Lightning
RESIST
RESIST
RESIST

Earth
Wind
Water
RESIST
RESIST
RESIST

Holy
Dark
Poison
-
-
-

Debuff Immunities

Unidentified Target (Normal)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions
Unidentified Target (Weak)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions
Unidentified Target (Very Weak)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions
Unidentified Target (Breaksight Active, Normal)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions
Unidentified Target (Breaksight Active, Weak)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions
Unidentified Target (Breaksight Active, Very Weak)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions
Unidentified Target (Crouching)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions

Break Resistance

Unidentified Target (Normal)
Attack -
Defense -
Magic -
Resistance -
Mind -

Unidentified Target (Weak)
Attack -
Defense -
Magic -
Resistance -
Mind -

Unidentified Target (Very Weak)
Attack -
Defense -
Magic -
Resistance -
Mind -

Unidentified Target (Breaksight Active, Normal)
Attack -
Defense -
Magic -
Resistance -
Mind -

Unidentified Target (Breaksight Active, Weak)
Attack -
Defense -
Magic -
Resistance -
Mind -

Unidentified Target (Breaksight Active, Very Weak)
Attack -
Defense -
Magic -
Resistance -
Mind -

Unidentified Target (Crouching)
Attack -
Defense -
Magic -
Resistance -
Mind -

Dr. Mog's Advice

The enemy uses abilities like Side Slash, which deals physical damage to the entire party, Forward Dash, which deals physical damage to a single target, and Head Butt, which deals damage to one target proportional to its max HP, ignoring resistances, kupo! The enemy resists fire, ice, lightning, earth, wind, and water, so your options are limited. It's tough to deal damage to the enemy, but after a while a Breaksight will appear! While the Breaksight is visible it's easier to deal damage, and after you deal a certain amount of damage the enemy begins Crouching, kupo. While Crouching, the enemy does nothing at all! It also has lower Defense and Resistance, so this is the time to unleash everything you've got!
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