Abilities
Ahriman (Normal)
Attack | Deal physical damage to one target. |
Berserk | Moderate chance to Berserk one target. (White Magic) |
Haste | Grant Haste to one ally. |
Drain | Deal magic dark damage to one target, healing the user for a portion of the damage dealt. |
Doom | Doom one target. |
Confuse | Moderate chance to Confuse one target. (Black Magic) |
Ahriman (Weak)
Attack | Deal physical damage to one target. |
Berserk | Moderate chance to Berserk one target. (White Magic) |
Haste | Grant Haste to one ally. |
Drain | Deal magic dark damage to one target, healing the user for a portion of the damage dealt. |
Doom | Doom one target. |
Confuse | Moderate chance to Confuse one target. (Black Magic) |
Ahriman (Very Weak)
Attack | Deal physical damage to one target. |
Berserk | Moderate chance to Berserk one target. (White Magic) |
Haste | Grant Haste to one ally. |
Drain | Deal magic dark damage to one target, healing the user for a portion of the damage dealt. |
Doom | Doom one target. |
Confuse | Moderate chance to Confuse one target. (Black Magic) |
Spirit A
Attack | Deal physical damage to one target. |
Fire | Deal magic fire damage to one target. |
Spirit B
Attack | Deal physical damage to one target. |
Fire | Deal magic fire damage to one target. |
Spirit C
Attack | Deal physical damage to one target. |
Fire | Deal magic fire damage to one target. |
Elements
Ahriman (Normal)
![]() Fire |
![]() Ice |
![]() Lightning |
- |
- |
- |
![]() Earth |
![]() Wind |
![]() Water |
- |
- |
- |
![]() Holy |
![]() Dark |
![]() Poison |
- |
- |
- |
Ahriman (Weak)
![]() Fire |
![]() Ice |
![]() Lightning |
- |
- |
- |
![]() Earth |
![]() Wind |
![]() Water |
- |
- |
- |
![]() Holy |
![]() Dark |
![]() Poison |
- |
- |
- |
Ahriman (Very Weak)
![]() Fire |
![]() Ice |
![]() Lightning |
- |
- |
- |
![]() Earth |
![]() Wind |
![]() Water |
- |
- |
- |
![]() Holy |
![]() Dark |
![]() Poison |
- |
- |
- |
Spirit A
![]() Fire |
![]() Ice |
![]() Lightning |
ABSORB |
- |
- |
![]() Earth |
![]() Wind |
![]() Water |
- |
- |
- |
![]() Holy |
![]() Dark |
![]() Poison |
VULNERABLE |
- |
- |
Spirit B
![]() Fire |
![]() Ice |
![]() Lightning |
ABSORB |
- |
- |
![]() Earth |
![]() Wind |
![]() Water |
- |
- |
- |
![]() Holy |
![]() Dark |
![]() Poison |
VULNERABLE |
- |
- |
Spirit C
![]() Fire |
![]() Ice |
![]() Lightning |
ABSORB |
- |
- |
![]() Earth |
![]() Wind |
![]() Water |
- |
- |
- |
![]() Holy |
![]() Dark |
![]() Poison |
VULNERABLE |
- |
- |
Debuff Immunities
Ahriman (Normal)
Poison | Silence | Paralyze | Confuse |
Stop | Blind | Sleep | Petrify |
Doom | Instant KO | Berserk | Sap |
Ahriman (Weak)
Poison | Silence | Paralyze | Confuse |
Stop | Blind | Sleep | Petrify |
Doom | Instant KO | Berserk | Sap |
Ahriman (Very Weak)
Poison | Silence | Paralyze | Confuse |
Stop | Blind | Sleep | Petrify |
Doom | Instant KO | Berserk | Sap |
Spirit A
Poison | Paralyze | Blind | Sleep |
Petrify | Doom | Instant KO | Sap |
Spirit B
Poison | Paralyze | Blind | Sleep |
Petrify | Doom | Instant KO | Sap |
Spirit C
Poison | Paralyze | Blind | Sleep |
Petrify | Doom | Instant KO | Sap |
Break Resistance
Ahriman (Normal)
Attack | - |
Defense | - |
Magic | - |
Resistance | - |
Mind | - |
Ahriman (Weak)
Attack | - |
Defense | - |
Magic | - |
Resistance | - |
Mind | - |
Ahriman (Very Weak)
Attack | - |
Defense | - |
Magic | - |
Resistance | - |
Mind | - |
Spirit A
Attack | - |
Defense | - |
Magic | - |
Resistance | - |
Mind | - |
Spirit B
Attack | - |
Defense | - |
Magic | - |
Resistance | - |
Mind | - |
Spirit C
Attack | - |
Defense | - |
Magic | - |
Resistance | - |
Mind | - |
Dr. Mog's Advice
In this battle, you have to take on Ahriman and three Spirits at the same time, kupo! Ahriman speeds up the Spirits with Haste, and uses debuff attacks to inflict Confuse and Berserk on your heroes, so bring along abilities like Dispel and Esuna to cover both scenarios, kupo! It also likes to use the single-target debuff Doom, so watch out!
Ahriman pummels your heroes with physical attacks, and the Spirits have magic attacks, kupo, so try to reduce their damage with abilities like Power Break and Magic Break!
The Spirits are Vulnerable to holy damage, but Absorb fire damage, so make sure to use the former and not the latter! None of the foes you face here have resistance to Slow, so use abilities like that to turn the tide in your favor, kupo!
Ahriman pummels your heroes with physical attacks, and the Spirits have magic attacks, kupo, so try to reduce their damage with abilities like Power Break and Magic Break!
The Spirits are Vulnerable to holy damage, but Absorb fire damage, so make sure to use the former and not the latter! None of the foes you face here have resistance to Slow, so use abilities like that to turn the tide in your favor, kupo!