Abilities
Archlich Taber'quoan (Normal)
Attack | Deal physical damage to one target. |
Water II | Deal very heavy magic water damage to one target. |
Hell Slash | Deal massive physical damage to one target. |
Blood Saber | Deal heavy magic dark damage to one target, healing the user for all of the damage dealt. |
Waterga II | Deal moderate magic water damage to all targets. |
Attack | Deal physical damage to one target. |
Horror Cloud | High chance to Slow one target. |
Sleepga | Small chance to Sleep all targets. (Black Magic) |
Archlich Taber'quoan (Weak)
Water II | Deal very heavy magic water damage to one target. |
Hell Slash | Deal massive physical damage to one target. |
Blood Saber | Deal heavy magic dark damage to one target, healing the user for all of the damage dealt. |
Waterga II | Deal moderate magic water damage to all targets. |
Attack | Deal physical damage to one target. |
Horror Cloud | High chance to Slow one target. |
Sleepga | Small chance to Sleep all targets. (Black Magic) |
Archlich Taber'quoan (Very Weak)
Water II | Deal very heavy magic water damage to one target. |
Hell Slash | Deal massive physical damage to one target. |
Blood Saber | Deal heavy magic dark damage to one target, healing the user for all of the damage dealt. |
Waterga II | Deal moderate magic water damage to all targets. |
Attack | Deal physical damage to one target. |
Horror Cloud | High chance to Slow one target. |
Sleepga | Small chance to Sleep all targets. (Black Magic) |
Ancient Sorcerer A (Normal)
Attack | Deal physical damage to one target. |
Aeroga | Deal moderate magic wind damage to all targets. |
Thundaga | Deal moderate magic lightning damage to all targets. |
Blind | Moderate chance to Blind one target. (Black Magic) |
Attack | Deal physical damage to one target. |
Stun | Moderate chance to Interrupt the pending actions of one target. (Black Magic) |
Sleep | Moderate chance to Sleep one target. (Black Magic) |
Poisonga | Moderate chance to Poison all targets. (This is a black magic ability.) |
Ancient Sorcerer A (Weak)
Aeroga | Deal moderate magic wind damage to all targets. |
Thundaga | Deal moderate magic lightning damage to all targets. |
Blind | Moderate chance to Blind one target. (Black Magic) |
Attack | Deal physical damage to one target. |
Stun | Moderate chance to Interrupt the pending actions of one target. (Black Magic) |
Sleep | Moderate chance to Sleep one target. (Black Magic) |
Poisonga | Moderate chance to Poison all targets. (This is a black magic ability.) |
Ancient Sorcerer B (Normal)
Attack | Deal physical damage to one target. |
Aeroga | Deal moderate magic wind damage to all targets. |
Thundaga | Deal moderate magic lightning damage to all targets. |
Blind | Moderate chance to Blind one target. (Black Magic) |
Attack | Deal physical damage to one target. |
Stun | Moderate chance to Interrupt the pending actions of one target. (Black Magic) |
Sleep | Moderate chance to Sleep one target. (Black Magic) |
Poisonga | Moderate chance to Poison all targets. (This is a black magic ability.) |
Ancient Sorcerer B (Weak)
Aeroga | Deal moderate magic wind damage to all targets. |
Thundaga | Deal moderate magic lightning damage to all targets. |
Blind | Moderate chance to Blind one target. (Black Magic) |
Attack | Deal physical damage to one target. |
Stun | Moderate chance to Interrupt the pending actions of one target. (Black Magic) |
Sleep | Moderate chance to Sleep one target. (Black Magic) |
Poisonga | Moderate chance to Poison all targets. (This is a black magic ability.) |
Elements
Archlich Taber'quoan (Normal)
![]() Fire |
![]() Ice |
![]() Lightning |
Slight Weakness |
- |
- |
![]() Earth |
![]() Wind |
![]() Water |
- |
- |
- |
![]() Holy |
![]() Dark |
![]() Poison |
Slight Weakness |
RESIST |
- |
Archlich Taber'quoan (Weak)
![]() Fire |
![]() Ice |
![]() Lightning |
Slight Weakness |
- |
- |
![]() Earth |
![]() Wind |
![]() Water |
- |
- |
- |
![]() Holy |
![]() Dark |
![]() Poison |
Slight Weakness |
RESIST |
- |
Archlich Taber'quoan (Very Weak)
![]() Fire |
![]() Ice |
![]() Lightning |
Slight Weakness |
- |
- |
![]() Earth |
![]() Wind |
![]() Water |
- |
- |
- |
![]() Holy |
![]() Dark |
![]() Poison |
Slight Weakness |
RESIST |
- |
Ancient Sorcerer A (Normal)
![]() Fire |
![]() Ice |
![]() Lightning |
Slight Weakness |
- |
- |
![]() Earth |
![]() Wind |
![]() Water |
- |
- |
- |
![]() Holy |
![]() Dark |
![]() Poison |
Slight Weakness |
RESIST |
- |
Ancient Sorcerer A (Weak)
![]() Fire |
![]() Ice |
![]() Lightning |
Slight Weakness |
- |
- |
![]() Earth |
![]() Wind |
![]() Water |
- |
- |
- |
![]() Holy |
![]() Dark |
![]() Poison |
Slight Weakness |
RESIST |
- |
Ancient Sorcerer B (Normal)
![]() Fire |
![]() Ice |
![]() Lightning |
Slight Weakness |
- |
- |
![]() Earth |
![]() Wind |
![]() Water |
- |
- |
- |
![]() Holy |
![]() Dark |
![]() Poison |
Slight Weakness |
RESIST |
- |
Ancient Sorcerer B (Weak)
![]() Fire |
![]() Ice |
![]() Lightning |
Slight Weakness |
- |
- |
![]() Earth |
![]() Wind |
![]() Water |
- |
- |
- |
![]() Holy |
![]() Dark |
![]() Poison |
Slight Weakness |
RESIST |
- |
Debuff Immunities
Archlich Taber'quoan (Normal)
Poison | Silence | Paralyze | Confuse |
Stop | Blind | Sleep | Petrify |
Doom | Instant KO | Berserk | Sap |
Archlich Taber'quoan (Weak)
Poison | Silence | Paralyze | Confuse |
Stop | Blind | Sleep | Petrify |
Doom | Instant KO | Berserk | Sap |
Archlich Taber'quoan (Very Weak)
Poison | Silence | Paralyze | Confuse |
Stop | Blind | Sleep | Petrify |
Doom | Instant KO | Berserk | Sap |
Ancient Sorcerer A (Normal)
Poison | Silence | Paralyze | Confuse |
Stop | Blind | Sleep | Petrify |
Doom | Instant KO | Berserk | Sap |
Ancient Sorcerer A (Weak)
Poison | Silence | Paralyze | Confuse |
Stop | Blind | Sleep | Petrify |
Doom | Instant KO | Berserk | Sap |
Ancient Sorcerer B (Normal)
Poison | Silence | Paralyze | Confuse |
Stop | Blind | Sleep | Petrify |
Doom | Instant KO | Berserk | Sap |
Ancient Sorcerer B (Weak)
Poison | Silence | Paralyze | Confuse |
Stop | Blind | Sleep | Petrify |
Doom | Instant KO | Berserk | Sap |
Break Resistance
Archlich Taber'quoan (Normal)
Attack | RESIST |
Defense | RESIST |
Magic | RESIST |
Resistance | RESIST |
Mind | RESIST |
Archlich Taber'quoan (Weak)
Attack | RESIST |
Defense | RESIST |
Magic | RESIST |
Resistance | RESIST |
Mind | RESIST |
Archlich Taber'quoan (Very Weak)
Attack | RESIST |
Defense | RESIST |
Magic | RESIST |
Resistance | RESIST |
Mind | RESIST |
Ancient Sorcerer A (Normal)
Attack | RESIST |
Defense | RESIST |
Magic | RESIST |
Resistance | RESIST |
Mind | RESIST |
Ancient Sorcerer A (Weak)
Attack | RESIST |
Defense | RESIST |
Magic | RESIST |
Resistance | RESIST |
Mind | RESIST |
Ancient Sorcerer B (Normal)
Attack | RESIST |
Defense | RESIST |
Magic | RESIST |
Resistance | RESIST |
Mind | RESIST |
Ancient Sorcerer B (Weak)
Attack | RESIST |
Defense | RESIST |
Magic | RESIST |
Resistance | RESIST |
Mind | RESIST |
Dr. Mog's Advice
Archlich Taber'quoan appears along with two Ancient Sorcerers, kupo! Each of these foes resists break debuffs. Archlich Taber'quoan strikes individual heroes with the physical attack Hell Slash, as well as the magic dark attack Blood Saber that heals him for the amount of damage dealt. The Ancient Sorcerers blast the entire party with abilities like the magic wind attack Aeroga. This means you'll want to use abilities like Protectga and Shellga to help weather the damage, kupo! Archlich Taber'quoan and the Ancient Sorcerers use a range of single-target and group attacks that inflict debuffs, so it pays to bring Haste and Esuna. They have a Slight Weakness to fire and holy damage, which means you can wreak havoc with abilities like Firaja and Diaga! Just don't forget that they resist dark damage, kupo!