Abilities
Hellbender
Attack | Deal physical damage to one target. |
Stagnant Spray | Deal magic water damage to all targets. |
Effluvium | Deal moderate ranged physical damage to one target, with a small chance to Poison and Stop it. |
Eerie Light | Temporarily lower the Resistance of all targets. |
Bog Bubble | Deal ranged physical damage to one target. |
Elements
Hellbender
![]() Fire |
![]() Ice |
![]() Lightning |
- |
- |
- |
![]() Earth |
![]() Wind |
![]() Water |
- |
- |
- |
![]() Holy |
![]() Dark |
![]() Poison |
- |
- |
- |
Debuff Immunities
Hellbender
Poison | Silence | Paralyze | Confuse |
Stop | Blind | Sleep | Petrify |
Doom | Instant KO | Berserk | Sap |
Break Resistance
Hellbender
Attack | - |
Defense | - |
Magic | - |
Resistance | - |
Mind | - |
Dr. Mog's Advice
Hellbender has no elemental weaknesses, so use debuffs like Magic Break and Armor Break to lower its Magic and Defense, kupo! It's not resistant to Slow, so hit it with that if you can! After Eerie Light lowers the party's Resistance, Hellbender's group magic water attack Stagnant Spray hits even harder, so you'll want to have abilities like Shell to bolster your Resistance, kupo!