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Vetala(Taejin's Tower, Part 1(Classic) Taejin's Tower - Fifth Tier)

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Vetala



Abilities

Vetala(Barrier)
Fire Deal fire damage to one target.
Fira Deal moderate fire damage to one target.
Blizzard Deal ice damage to one target.
Blizzara Deal moderate ice damage to one target.
Thunder Deal lightning damage to one target.
Water Deal water damage to one target.
Inertial Barrier Create a barrier around the user, reducing damage from physical attacks.
Multicast Randomly cast Fira, Blizzara, Thundara, or Watera at two random targets.
Multicast Randomly cast Fire, Blizzard, Thunder, or Water at four random targets.
Multicast Randomly cast two of the following spells on all targets: Slowga, Painga, Bioga, or Fogga.

Vetala(Stagger)
Thundara Deal moderate lightning damage to one target.
Watera Deal moderate water damage to one target.
Multicast Randomly cast Fira, Blizzara, Thundara, or Watera at two random targets.
Multicast Randomly cast Fire, Blizzard, Thunder, or Water at four random targets.
Multicast Randomly cast two of the following spells on all targets: Slowga, Painga, Bioga, or Fogga.
Slowga Moderate chance to Slow all targets. (White Magic)
Painga Small chance to Blind all targets. (Black Magic)
Bioga Deal magic poison damage to all targets, with a moderate chance to Poison them.
Fogga Small chance to Silence all targets. (White Magic)

Elements

Vetala(Barrier)
Fire
Ice
Lightning
RESIST
RESIST
RESIST

Earth
Wind
Water
NULL
RESIST
RESIST

Holy
Dark
Poison
RESIST
RESIST
RESIST

Vetala(Stagger)
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
NULL
-
-

Holy
Dark
Poison
-
-
-

Debuff Immunities

Vetala(Barrier)
Silence Paralyze Confuse Slow
Stop Blind Sleep Petrify
Doom Instant KO Berserk Sap
Vetala(Stagger)
Silence Paralyze Confuse Slow
Stop Blind Sleep Petrify
Doom Instant KO Berserk Sap

Break Resistance

Vetala(Barrier)
Attack -
Defense RESIST
Magic -
Resistance RESIST
Mind -

Vetala(Stagger)
Attack -
Defense RESIST
Magic -
Resistance RESIST
Mind -

Dr. Mog's Advice

Vetala is immune to earth damage, so you can forget about bringing earth abilities, kupo! It uses Inertial Barrier at regular intervals to raise a barrier that reduces physical damage, and it's resistant to break debuffs that lower Defense and Resistance! While its Inertial Barrier is up, it gains resistance to all elements, so wait until the barrier falls before unleashing everything you've got! Bring abilities like Shell and Esuna to be ready for Vetala's arsenal of magic and debuff attacks, kupo!
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