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Orobon & Ceratoraptor(Sulyya Springs(Classic) Sulyya Springs - Subterranean Lake, Part 2)

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Orobon & Ceratoraptor



Abilities

Orobon(Normal)
Attack Deal physical damage to one target.
Water Deal magic water damage to all targets, with a small chance to Slow them and interrupt their pending actions.
Attack Deal three physical attacks to one target.

Orobon(Weak)
Water Deal magic water damage to all targets, with a small chance to Slow them and interrupt their pending actions.
Attack Deal three physical attacks to one target.
Power Spritz Grant Haste, Protect, and Shell to the user.

Ceratoraptor
Attack Deal physical damage to one target.
Water Cannon Deal moderate magic water damage to one target, and temporarily lower its Defense and Resistance.
Courtship Dance Summon a Ceratoraptor.

Ceratosaur
Attack Deal physical damage to one target.
Water Cannon Deal moderate magic water damage to one target, and temporarily lower its Defense.

Elements

Orobon(Normal)
Fire
Ice
Lightning
VULNERABLE
ABSORB
VULNERABLE

Earth
Wind
Water
-
-
NULL

Holy
Dark
Poison
-
-
-

Orobon(Weak)
Fire
Ice
Lightning
VULNERABLE
ABSORB
VULNERABLE

Earth
Wind
Water
-
-
NULL

Holy
Dark
Poison
-
-
-

Ceratoraptor
Fire
Ice
Lightning
VULNERABLE
ABSORB
-

Earth
Wind
Water
VULNERABLE
-
ABSORB

Holy
Dark
Poison
-
-
-

Ceratosaur
Fire
Ice
Lightning
VULNERABLE
ABSORB
-

Earth
Wind
Water
VULNERABLE
-
ABSORB

Holy
Dark
Poison
-
-
-

Debuff Immunities

Orobon(Normal)
Silence Paralyze Confuse Stop
Sleep Petrify Doom Instant KO
Berserk Sap
Orobon(Weak)
Silence Paralyze Confuse Stop
Sleep Petrify Doom Instant KO
Berserk Sap
Ceratoraptor
Silence Paralyze Confuse Stop
Sleep Petrify Doom Instant KO
Berserk Sap
Ceratosaur
None

Break Resistance

Orobon(Normal)
Attack -
Defense -
Magic -
Resistance -
Mind -

Orobon(Weak)
Attack -
Defense -
Magic -
Resistance -
Mind -

Ceratoraptor
Attack -
Defense -
Magic -
Resistance -
Mind -

Ceratosaur
Attack -
Defense -
Magic -
Resistance -
Mind -

Dr. Mog's Advice

The Orobon doesn't fight alone! It's accompanied by a Ceratoraptor, kupo! And the Ceratoraptor's Courtship Dance summons two Ceratosaurs to the battle, for a total of four enemies at once! The Orobon is immune to water damage, and it absorbs ice, so avoid those elements, kupo! It's vulnerable to fire and lightning damage, so abilities like Fire and Thunder are the order of the day! It's not resistant to Slow or Blind, so hitting it with those debuffs can work wonders too! The Orobon's Water ability deals serious magic water damage to the entire party, and it can Slow and interrupt your heroes' actions in the process! The Ceratosaurs and Ceratoraptor absorb ice and water damage, so those are just two more reasons not to bring those abilities to this battle, kupo! They're vulnerable to fire and earth damage, though, so abilities like Fire and Quake will make quick work of them! All of these enemies use a variety of attacks, so you'll want to use buffs like Protect and Shell to raise your party's Defense and Resistance, kupo!
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