Abilities
Behemoth King
Rake | Deal physical damage to one target. |
Rake | Deal moderate physical damage twice to one target. |
Hurl | Deal heavy physical damage to one target. |
Behemoth King (Standing 1)
Thundara | Deal moderate lightning damage to all targets. |
Thundaga | Deal heavy lightning damage to all targets. |
Sunder | Deal physical earth damage to all targets. |
Reaper | Deal physical damage to one target. |
Behemoth King (Standing 2)
Sunder | Deal physical earth damage to all targets. |
Elements
Behemoth King
![]() Fire |
![]() Ice |
![]() Lightning |
- |
- |
ABSORB |
![]() Earth |
![]() Wind |
![]() Water |
- |
NULL |
- |
![]() Holy |
![]() Dark |
![]() Poison |
- |
- |
- |
Behemoth King (Standing 1)
![]() Fire |
![]() Ice |
![]() Lightning |
- |
- |
ABSORB |
![]() Earth |
![]() Wind |
![]() Water |
- |
NULL |
- |
![]() Holy |
![]() Dark |
![]() Poison |
- |
- |
- |
Behemoth King (Standing 2)
![]() Fire |
![]() Ice |
![]() Lightning |
- |
- |
ABSORB |
![]() Earth |
![]() Wind |
![]() Water |
- |
NULL |
- |
![]() Holy |
![]() Dark |
![]() Poison |
- |
- |
- |
Debuff Immunities
Behemoth King
Poison | Silence | Paralyze | Confuse |
Slow | Stop | Blind | Sleep |
Petrify | Doom | Instant KO | Berserk |
Sap |
Behemoth King (Standing 1)
Poison | Silence | Paralyze | Confuse |
Slow | Stop | Blind | Sleep |
Petrify | Doom | Instant KO | Berserk |
Sap |
Behemoth King (Standing 2)
Poison | Silence | Paralyze | Confuse |
Slow | Stop | Blind | Sleep |
Petrify | Doom | Instant KO | Berserk |
Sap |
Break Resistance
Behemoth King
Attack | - |
Defense | - |
Magic | - |
Resistance | - |
Mind | - |
Behemoth King (Standing 1)
Attack | - |
Defense | - |
Magic | - |
Resistance | - |
Mind | - |
Behemoth King (Standing 2)
Attack | - |
Defense | - |
Magic | - |
Resistance | - |
Mind | - |
Dr. Mog's Advice
The Behemoth King is a formidable foe that combines powerful physical attacks with lightning magic like Thundaga, kupo! It doesn't have any elemental weaknesses, so you'll want to soften it up with debuffs like Power Break, Magic Break, and Armor Break! The first time it gets low on HP it will use a powerful healing ability to regain all of its health, so be ready! It also starts using Sunder, a punishing group physical earth attack, so finish this monster off as quickly as you can! It's immune to wind, and it absorbs lightning, so choose your elemental attacks with care, kupo!