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Juggernaut(Mah'habara, Part 1(Classic) The Mah'habara Subterra - Entrance, Part 3)

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Juggernaut



Abilities

Juggernaut(Normal)
Wrecking Ball Deal very heavy physical fire damage to one target.
Incinerate Deal magic fire damage to all targets.

Juggernaut(Debuff)
Attack Deal physical damage to one target.
Pulverize Deal moderate physical damage to all targets.
Steam Clean Remove all debuffs from the user.

Elements

Juggernaut(Normal)
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Juggernaut(Debuff)
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Debuff Immunities

Juggernaut(Normal)
Paralyze Confuse Stop Sleep
Petrify Doom Instant KO Berserk
Sap
Juggernaut(Debuff)
Paralyze Confuse Stop Sleep
Petrify Doom Instant KO Berserk
Sap

Break Resistance

Juggernaut(Normal)
Attack -
Defense -
Magic -
Resistance -
Mind -

Juggernaut(Debuff)
Attack -
Defense -
Magic -
Resistance -
Mind -

Dr. Mog's Advice

The Juggernaut uses devastating physical attacks and the magic fire ability Incinerate, kupo! It has no elemental weaknesses, so use abilities like Power Break and Magic Break to lower its Attack and Magic! It's not resistant to Poison, Silence, Slow, or Blind, and when it gets hit with a debuff it takes a turn to remove them with Steam Clean, so use that lull in its attacks to your advantage, kupo!
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