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Hecatoncheir(Mah'habara, Part 2(Elite) The Mah'habara Subterra - Flower-filled Fissure)

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Hecatoncheir



Abilities

Hecatoncheir
Quake Deal moderate earth damage to all targets.
Doom Doom all targets.
Looming Wrath Prepare to launch multiple attacks.
Pummel Deal physical damage to one target.
Aerial Tackle Deal heavy physical damage to one target.
Hurricane Kick Deal moderate physical damage to one target.
Counter Deal heavy physical damage to all targets.
Force Projection Deal heavy physical damage to one target.

Elements

Hecatoncheir
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Debuff Immunities

Hecatoncheir
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap

Break Resistance

Hecatoncheir
Attack -
Defense -
Magic -
Resistance -
Mind -

Dr. Mog's Advice

Hecatoncheir uses Looming Wrath to prepare to launch a flurry of attacks, kupo! He has no elemental weaknesses, and he's resistant to break debuffs like Power Break while Looming Wrath is active, so use Protect to raise your Defense! Have your party Defend to weather the barrage of attacks brought on by Looming Wrath, or just defeat him before it has a chance to go off! He afflicts the party with Doom at the start of battle, so either way it's a race against time to defeat him before the count reaches zero, kupo!
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