[FFRK] FINAL FANTASY Record Keeper Official Strategy Site

Get the latest info!

Machina Panzer(Thunder Plains, Part 3(Elite) New Cave)

Last updated :

Machina Panzer



Abilities

Machina Panzer (Normal)
Mode: Hyperdrive! Restore HP to all targets, and grant them Protect and Shell. Does not target the user.
Attack Deal physical damage to one target.
Gatling Gun Deal ranged physical damage to all targets.
Attack Deal physical damage to one target.

Machina Panzer (Weak)
Attack Deal physical damage to one target.
Gatling Gun Deal ranged physical damage to all targets.
Sorcery Ray Deal ranged physical damage to all targets.

Machina Panzer (Very Weak)
Attack Deal physical damage to one target.
Gatling Gun Deal ranged physical damage to all targets.
Sorcery Ray Deal ranged physical damage to all targets.

Watcher-A
Firaga Deal magic fire damage to one target.
Blizzaga Deal magic ice damage to one target.
Waterga Deal magic water damage to one target.
Attack Deal physical damage to one target.

Watcher-R
Thunder Deal magic lightning damage to one target.
Thundara Deal magic lightning damage to one target.
Thundaga Deal magic lightning damage to one target.
Attack Deal physical damage to one target.

Watcher-S
Sleep Chance to Sleep one target. (Black Magic)
Slow Chance to Slow one target. (White Magic)
Bio Chance to Poison all targets. (Black Magic)
Drain Deal magic dark damage to one target, healing the user for a portion of the damage dealt.
Attack Deal physical damage to one target.

Elements

Machina Panzer (Normal)
Fire
Ice
Lightning
-
-
ABSORB

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Machina Panzer (Weak)
Fire
Ice
Lightning
-
-
ABSORB

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Machina Panzer (Very Weak)
Fire
Ice
Lightning
-
-
ABSORB

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Watcher-A
Fire
Ice
Lightning
-
-
ABSORB

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Watcher-R
Fire
Ice
Lightning
-
-
ABSORB

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Watcher-S
Fire
Ice
Lightning
-
-
ABSORB

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Debuff Immunities

Machina Panzer (Normal)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions
Machina Panzer (Weak)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions
Machina Panzer (Very Weak)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap Interrupt actions
Watcher-A
Poison Silence Paralyze Confuse
Slow Blind Sleep Petrify
Doom Instant KO Berserk Sap
Interrupt actions
Watcher-R
Poison Silence Paralyze Confuse
Slow Blind Sleep Petrify
Doom Instant KO Berserk Sap
Interrupt actions
Watcher-S
Poison Silence Paralyze Confuse
Slow Blind Sleep Petrify
Doom Instant KO Berserk Sap
Interrupt actions

Break Resistance

Machina Panzer (Normal)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Machina Panzer (Weak)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Machina Panzer (Very Weak)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Watcher-A
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Watcher-R
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Watcher-S
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Dr. Mog's Advice

You'll face Machina Panzer and Watcher-A, Watcher-R, and Watcher-S at the same time, kupo! Machina Panzer uses Mode: Hyperdrive! to restore HP to all allies except itself and grant them Protect and Shell, so bring Dispel to even the odds. Machina Panzer also uses group ranged physical attacks like Gatling Gun and Sorcery Ray, so have abilities like Protectga on hand, kupo. Although it resists break debuffs, it's still worth curbing the physical damage you take using Power Breakdown, too! Watcher-A, Watcher-R, and Watcher-S use mainly magic attacks, so keep the damage in check using abilities like Shellga, and although they resist break debuffs, bring Heathen Frolic Sarabande to shift the battle in your favor, kupo. Watcher-A, Watcher-R, and Watcher-S have no resistance to Stop, so use abilities like Halting Rumba to gain the upper hand. Keep in mind that all foes absorb lightning attacks, kupo. Defeat all enemies to win the battle!
Comments on this page(0)
Newest
Highest rated
Post a comment...
Show more comments
Popular pages
Commented pages
Recently updated pages