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Necrophobe & Barriers(Last Floor, Part 3(Classic) Last Floor, Part 3)

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Necrophobe & Barriers



Abilities

Necrophobe (Barriers Present)
Attack Deal physical damage to one target.

Necrophobe (Normal)
Death KO one target.
Flash Blind all targets.
Hurricane Deal damage to one target, proportional to its HP.
Attack Deal physical damage to one target.
Vacuum Wave Deal moderate physical damage to one target, with a moderate chance to Sap it.
Flare Deal massive magic non-elemental damage to one target.
Attack Deal physical damage to one target.

Necrophobe (Weak)
Death KO one target.
Hurricane Deal damage to one target, proportional to its HP.
Attack Deal physical damage to one target.
Vacuum Wave Deal moderate physical damage to one target, with a moderate chance to Sap it.
Flare Deal massive magic non-elemental damage to one target.
Attack Deal physical damage to one target.

Necrophobe (Very Weak)
Death KO one target.
Hurricane Deal damage to one target, proportional to its HP.
Attack Deal physical damage to one target.
Vacuum Wave Deal moderate physical damage to one target, with a moderate chance to Sap it.
Flare Deal massive magic non-elemental damage to one target.
Attack Deal physical damage to one target.

Barrier
Firaga Deal heavy magic fire damage to one target.
Blizzaga Deal heavy magic ice damage to one target.
Thundaga Deal heavy magic lightning damage to one target.
Flare Deal massive magic non-elemental damage to one target.
Holy Deal massive magic holy damage to one target.
Firaga Deal magic fire damage to one target.
Blizzaga Deal magic ice damage to one target.
Thundaga Deal magic lightning damage to one target.

Gilgamesh
Self-Destruct Deal 9,999 damage to one target, and KO the user.

Elements

Necrophobe (Barriers Present)
Fire
Ice
Lightning
VULNERABLE
VULNERABLE
VULNERABLE

Earth
Wind
Water
VULNERABLE
VULNERABLE
VULNERABLE

Holy
Dark
Poison
VULNERABLE
VULNERABLE
VULNERABLE

Necrophobe (Normal)
Fire
Ice
Lightning
VULNERABLE
VULNERABLE
VULNERABLE

Earth
Wind
Water
VULNERABLE
VULNERABLE
VULNERABLE

Holy
Dark
Poison
VULNERABLE
VULNERABLE
VULNERABLE

Necrophobe (Weak)
Fire
Ice
Lightning
VULNERABLE
VULNERABLE
VULNERABLE

Earth
Wind
Water
VULNERABLE
VULNERABLE
VULNERABLE

Holy
Dark
Poison
VULNERABLE
VULNERABLE
VULNERABLE

Necrophobe (Very Weak)
Fire
Ice
Lightning
VULNERABLE
VULNERABLE
VULNERABLE

Earth
Wind
Water
VULNERABLE
VULNERABLE
VULNERABLE

Holy
Dark
Poison
VULNERABLE
VULNERABLE
VULNERABLE

Barrier
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
NULL
-
-

Holy
Dark
Poison
-
-
-

Gilgamesh
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
NULL
-
-

Holy
Dark
Poison
-
-
-

Debuff Immunities

Necrophobe (Barriers Present)
Poison Silence Paralyze Confuse
Stop Sleep Petrify Doom
Instant KO Berserk Sap
Necrophobe (Normal)
Poison Silence Paralyze Confuse
Stop Sleep Petrify Doom
Instant KO Berserk Sap
Necrophobe (Weak)
Poison Silence Paralyze Confuse
Stop Sleep Petrify Doom
Instant KO Berserk Sap
Necrophobe (Very Weak)
Poison Silence Paralyze Confuse
Stop Sleep Petrify Doom
Instant KO Berserk Sap
Barrier
Poison Paralyze Confuse Stop
Blind Sleep Petrify Doom
Instant KO Berserk Sap
Gilgamesh
Poison Paralyze Confuse Stop
Blind Sleep Petrify Doom
Instant KO Berserk Sap

Break Resistance

Necrophobe (Barriers Present)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Necrophobe (Normal)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Necrophobe (Weak)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Necrophobe (Very Weak)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Barrier
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Gilgamesh
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Dr. Mog's Advice

Necrophobe is protected by Barriers at the start of battle, and can't be attacked, kupo, so destroy the Barriers first! Each Barrier has an unremovable Reflect effect on it that sends spells of various elements careening back at your heroes, so shore up your defenses using Shellga. All enemies resist break debuffs, but it still helps to weaken them using Heathen Frolic Sarabande, kupo! Once the Barriers are destroyed you can attack Necrophobe, but beware, as it can attack twice each turn! Necrophobe's Flash attack can Blind the party, while its physical attack Vacuum Wave can Sap one of your heroes. It also uses the single-target black magic spell Death to inflict Doom, so come prepared with Esuna, Regen, and Curaise, kupo! Another trick up its sleeve is the single-target magic attack Hurricane, which deals damage based on the current HP of those hit. With the Barriers gone, Necrophobe becomes slightly weak to all elements, so pile on the damage! It also has no resistance to Slow or Blind, making Slowga and Blindga great ways to cramp its style! Just keep in mind that the Barriers are immune to earth, kupo!
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