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Crystal(Great Forest of Moore(Elite) Great Forest of Moore - Guardian Tree)

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Crystal



Abilities

Crystal Upper (Normal)
Attack Deal physical damage to one target.
Critical Deal physical damage to one target.

Crystal Right (Normal)
Firaga Deal heavy fire damage to all targets.

Crystal Lower (Normal)
Attack Deal physical damage to one target.
Critical Deal physical damage to one target.

Crystal Left (Normal)
Earth Shaker Deal very heavy earth damage to all targets.

Crystal Upper (Weak)
Attack Deal physical damage to one target.
Critical Deal physical damage to one target.

Crystal Right (Weak)
Aqua Breath Deal heavy water damage to all targets.

Crystal Lower (Weak)
Attack Deal physical damage to one target.
Critical Deal physical damage to one target.

Crystal Left (Weak)
Aeroga Deal heavy wind damage to all targets.

Elements

Crystal Upper (Normal)
Fire
Ice
Lightning
ABSORB
NULL
NULL

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
NULL
-
NULL

Crystal Right (Normal)
Fire
Ice
Lightning
ABSORB
NULL
NULL

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
NULL
-
NULL

Crystal Lower (Normal)
Fire
Ice
Lightning
-
NULL
NULL

Earth
Wind
Water
ABSORB
-
-

Holy
Dark
Poison
NULL
-
NULL

Crystal Left (Normal)
Fire
Ice
Lightning
-
NULL
NULL

Earth
Wind
Water
ABSORB
-
-

Holy
Dark
Poison
NULL
-
NULL

Crystal Upper (Weak)
Fire
Ice
Lightning
-
NULL
NULL

Earth
Wind
Water
-
-
ABSORB

Holy
Dark
Poison
NULL
-
NULL

Crystal Right (Weak)
Fire
Ice
Lightning
-
NULL
NULL

Earth
Wind
Water
-
-
ABSORB

Holy
Dark
Poison
NULL
-
NULL

Crystal Lower (Weak)
Fire
Ice
Lightning
-
NULL
NULL

Earth
Wind
Water
-
ABSORB
-

Holy
Dark
Poison
NULL
-
NULL

Crystal Left (Weak)
Fire
Ice
Lightning
-
NULL
NULL

Earth
Wind
Water
-
ABSORB
-

Holy
Dark
Poison
NULL
-
NULL

Debuff Immunities

Crystal Upper (Normal)
Poison Silence Paralyze Confuse
Stop Sleep Petrify Doom
Instant KO Berserk Sap
Crystal Right (Normal)
Poison Silence Paralyze Confuse
Stop Sleep Petrify Doom
Instant KO Berserk Sap
Crystal Lower (Normal)
Poison Silence Paralyze Confuse
Stop Sleep Petrify Doom
Instant KO Berserk Sap
Crystal Left (Normal)
Poison Silence Paralyze Confuse
Stop Sleep Petrify Doom
Instant KO Berserk Sap
Crystal Upper (Weak)
Poison Silence Paralyze Confuse
Stop Sleep Petrify Doom
Instant KO Berserk Sap
Crystal Right (Weak)
Poison Silence Paralyze Confuse
Stop Sleep Petrify Doom
Instant KO Berserk Sap
Crystal Lower (Weak)
Poison Silence Paralyze Confuse
Stop Sleep Petrify Doom
Instant KO Berserk Sap
Crystal Left (Weak)
Poison Silence Paralyze Confuse
Stop Sleep Petrify Doom
Instant KO Berserk Sap

Break Resistance

Crystal Upper (Normal)
Attack -
Defense -
Magic RESIST
Resistance -
Mind -

Crystal Right (Normal)
Attack -
Defense -
Magic RESIST
Resistance -
Mind -

Crystal Lower (Normal)
Attack -
Defense -
Magic RESIST
Resistance -
Mind -

Crystal Left (Normal)
Attack -
Defense -
Magic RESIST
Resistance -
Mind -

Crystal Upper (Weak)
Attack -
Defense -
Magic RESIST
Resistance -
Mind -

Crystal Right (Weak)
Attack -
Defense -
Magic RESIST
Resistance -
Mind -

Crystal Lower (Weak)
Attack -
Defense -
Magic RESIST
Resistance -
Mind -

Crystal Left (Weak)
Attack -
Defense -
Magic RESIST
Resistance -
Mind -

Dr. Mog's Advice

When you encounter Crystals, four of them appear at once, kupo! They're immune to ice, lightning, holy, and poison, but what's worse, from the top one going around clockwise each also absorbs fire, water, earth, or wind damage. Using Dark is the safest bet. Once you've wailed on them a bit they start using group magic attacks, so put Shell up to limit the damage they cause, kupo.
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