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Heretic Hojo(Sister Ray(Classic) Sister Ray - Control Panel, Part 2)

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Heretic Hojo



Abilities

Heretic Hojo (Normal)
Attack Deal two physical attacks to random targets.
Silence Silence one target.
Sleep Moderate chance to Sleep one target. (Black Magic)
Confuse Confuse one target.
Bio Gas Deal moderate non-elemental magic damage and Poison all targets.

Heretic Hojo (Right Arm KO'd)
Silence Silence one target.
Sleep Moderate chance to Sleep one target. (Black Magic)
Bio Gas Deal moderate non-elemental magic damage and Poison all targets.

Heretic Hojo (Left Arm KO'd)
Attack Deal two physical attacks to random targets.
Silence Silence one target.
Sleep Moderate chance to Sleep one target. (Black Magic)
Confuse Confuse one target.
Bio Gas Deal moderate non-elemental magic damage and Poison all targets.

Right Arm
Attack Deal physical damage to one target.

Left Arm
Attack Deal physical damage to one target.

Lifeform-Hojo N
Attack Deal physical damage to one target.
Silence Silence one target.
Slow Slow one target.
Combo Deal light physical damage four times and Poison any targets hit.
Combo Deal light physical damage four times and Blind any targets hit.
Combo Deal light physical damage four times and Sleep any targets hit.

Elements

Heretic Hojo (Normal)
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Heretic Hojo (Right Arm KO'd)
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Heretic Hojo (Left Arm KO'd)
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Right Arm
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Left Arm
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Lifeform-Hojo N
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Debuff Immunities

Heretic Hojo (Normal)
Poison Silence Paralyze Confuse
Slow Stop Sleep Petrify
Doom Instant KO Berserk Sap
Heretic Hojo (Right Arm KO'd)
Poison Silence Paralyze Confuse
Slow Stop Sleep Petrify
Doom Instant KO Berserk Sap
Heretic Hojo (Left Arm KO'd)
Poison Silence Paralyze Confuse
Slow Stop Sleep Petrify
Doom Instant KO Berserk Sap
Right Arm
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap
Left Arm
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap
Lifeform-Hojo N
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap

Break Resistance

Heretic Hojo (Normal)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind -

Heretic Hojo (Right Arm KO'd)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind -

Heretic Hojo (Left Arm KO'd)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind -

Right Arm
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind -

Left Arm
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind -

Lifeform-Hojo N
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind -

Dr. Mog's Advice

Defeating Heretic Hojo's body or both of his arms will revive him as Lifeform-Hojo N, kupo! His body has fewer HP than his arms, so focus your attacks on the body! Lifeform-Hojo N uses Combo to unleash back-to-back attacks! Both versions of Hojo pack lots of debuffs, so Esuna is a must for this battle! Hojo doesn't have any weaknesses, and he's resistant to break effects, so use Protect to buff your party's Defense, kupo!
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