[FFRK] FINAL FANTASY Record Keeper Official Strategy Site

Get the latest info!

Sorceress Elite(Where It All Began(Elite) Where It All Began, Part 3)

Last updated :

Sorceress Elite



Abilities

Sorceress (Normal)
Attack(Counter) Deal moderate physical damage to one target.

Sorceress (Readying Ultima)
Ultima Deal heavy magic non-elemental damage to all targets.

Elements

Sorceress (Normal)
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Sorceress (Readying Ultima)
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Debuff Immunities

Sorceress (Normal)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap
Sorceress (Readying Ultima)
Poison Silence Paralyze Confuse
Slow Stop Blind Sleep
Petrify Doom Instant KO Berserk
Sap

Break Resistance

Sorceress (Normal)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Sorceress (Readying Ultima)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Dr. Mog's Advice

Aside from using Ultima, a group magic non-elemental attack, the Sorceress Elite will only counter your attacks, kupo. When she starts casting Ultima, a countdown will begin, giving you five turns before she casts Ultima. Ultima deals serious damage, so although she has resistance to break debuffs, you should still use Magic Break to lower her Magic, and Shell to boost your Resistance! To take the sting out of her counter attacks, you should also use Power Break to lower her Attack, and Protect to boost your Defense, kupo!
Comments on this page(0)
Newest
Highest rated
Post a comment...
Show more comments
Popular pages
Commented pages
Recently updated pages