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Thieves & Squires(Mandalia Plain(Elite) Mandalia Plain, Part 3)

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Thieves & Squires



Abilities

Squire
Attack Deal physical damage to one target.
Stone Deal ranged physical damage to one target.
Lunge Deal moderate physical damage to one target. Always hits.

Thief
Attack Deal physical damage to one target.
Stone Deal ranged physical damage to one target.
Steal Heart Moderate chance to Confuse one target. Cannot be reflected or absorbed.

Elements

Squire
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Thief
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Debuff Immunities

Squire
Poison Silence Paralyze Confuse
Stop Blind Sleep Petrify
Doom Instant KO Berserk Sap
Thief
Poison Silence Paralyze Confuse
Stop Blind Sleep Petrify
Doom Instant KO Berserk Sap

Break Resistance

Squire
Attack -
Defense -
Magic -
Resistance -
Mind -

Thief
Attack -
Defense -
Magic -
Resistance -
Mind -

Dr. Mog's Advice

Defeat the first group of two Squires and a Thief, and another group of two Squires and a Thief will appear. Defeat them as well and you'll be victorious, kupo! Watch out, kupo, because the Thief can Confuse you with Steal Heart! The Squires can use Body Slam to attack single targets, kupo. They all only use physical attacks, so lower their strength with Power Break and boost your defenses with Protect. Strategic use of Slow can make things easier for you, kupo!
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