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Squires(Magick City of Gariland(Classic) Magick City of Gariland, Part 3)

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Squires



Abilities

Squire (A)
Attack Deal physical damage to one target.
Stone Deal ranged physical damage to one target.
Potion Restore a small amount of HP to one target.
Lunge Deal moderate physical damage to one target. Always hits.
Tackle(Counter) Deal moderate physical damage to one target.

Squire (B)
Attack Deal physical damage to one target.
Stone Deal ranged physical damage to one target.
Potion Restore a small amount of HP to one target.
Lunge Deal moderate physical damage to one target. Always hits.
Tackle(Counter) Deal moderate physical damage to one target.

Elements

Squire (A)
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Squire (B)
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Debuff Immunities

Squire (A)
Poison Silence Paralyze Confuse
Stop Blind Sleep Petrify
Doom Instant KO Berserk Sap
Squire (B)
Poison Silence Paralyze Confuse
Stop Blind Sleep Petrify
Doom Instant KO Berserk Sap

Break Resistance

Squire (A)
Attack -
Defense -
Magic -
Resistance -
Mind -

Squire (B)
Attack -
Defense -
Magic -
Resistance -
Mind -

Dr. Mog's Advice

It's one Squire after another in this skirmish, kupo! The Squires counter physical attacks with the physical ability Counter Tackle, so attack them with magic instead! They only use physical attacks, so use abilities like Power Break to lower their Attack, and use buffs like Protect to raise your party's Defense, kupo!
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