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Dycedarg & Knights(Eagrose Castle - Keep(Elite) Eagrose Castle - Keep)

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Dycedarg & Knights



Abilities

Dycedarg (Normal)
Attack Deal physical damage to one target.
Hallowed Bolt Deal ranged physical damage to one target, with a chance to Silence it.
Judgment Blade Deal ranged physical damage to one target, with a chance to Stop it.
Crush Armor Deal ranged physical damage to one target, and temporarily lower its Defense.
Crush Helm Deal ranged physical damage to one target, and temporarily lower its Resistance.
Firaga Deal magic fire damage to all targets.
Blizzaga Deal magic ice damage to all targets.
Thundaga Deal magic lightning damage to all targets.

Dycedarg (Weak)
Attack Deal physical damage to one target.
Hallowed Bolt Deal ranged physical damage to one target, with a chance to Silence it.
Judgment Blade Deal ranged physical damage to one target, with a chance to Stop it.
Crush Armor Deal ranged physical damage to one target, and temporarily lower its Defense.
Crush Helm Deal ranged physical damage to one target, and temporarily lower its Resistance.
Firaga Deal magic fire damage to all targets.
Blizzaga Deal magic ice damage to all targets.
Thundaga Deal magic lightning damage to all targets.

Dycedarg (Very Weak)
Attack Deal physical damage to one target.
Hallowed Bolt Deal ranged physical damage to one target, with a chance to Silence it.
Judgment Blade Deal ranged physical damage to one target, with a chance to Stop it.
Crush Armor Deal ranged physical damage to one target, and temporarily lower its Defense.
Crush Helm Deal ranged physical damage to one target, and temporarily lower its Resistance.
Firaga Deal magic fire damage to all targets.
Blizzaga Deal magic ice damage to all targets.
Thundaga Deal magic lightning damage to all targets.

Adrammelech (Normal)
Attack Deal physical damage to one target.
Petrify Chance to Petrify one target.
Aphony Chance to Silence one target.
Befuddle Chance to Confuse one target.
Holy Deal white magic holy damage to one target.
Firaja Deal magic fire damage to all targets.
Blizzaja Deal magic ice damage to all targets.
Flare Deal magic non-elemental damage to one target.
Graviga Deal magic damage to all targets, proportional to their max HP.

Adrammelech (Weak)
Attack Deal physical damage to one target.
Petrify Chance to Petrify one target.
Aphony Chance to Silence one target.
Befuddle Chance to Confuse one target.
Holy Deal white magic holy damage to one target.
Firaja Deal magic fire damage to all targets.
Blizzaja Deal magic ice damage to all targets.
Flare Deal magic non-elemental damage to one target.
Graviga Deal magic damage to all targets, proportional to their max HP.

Adrammelech (Very Weak)
Attack Deal physical damage to one target.
Petrify Chance to Petrify one target.
Aphony Chance to Silence one target.
Befuddle Chance to Confuse one target.
Holy Deal white magic holy damage to one target.
Firaja Deal magic fire damage to all targets.
Blizzaja Deal magic ice damage to all targets.
Flare Deal magic non-elemental damage to one target.
Graviga Deal magic damage to all targets, proportional to their max HP.

Knight
Attack Deal physical damage to one target.
Rend Armor Temporarily lower the Defense of one target.
Rend Weapon Temporarily lower the Attack of one target.
Aurablast Deal ranged physical damage to one target.
Stone Deal ranged physical damage to one target.
Aim +1 Deal physical damage to one target.

Elements

Dycedarg (Normal)
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Dycedarg (Weak)
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Dycedarg (Very Weak)
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Adrammelech (Normal)
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Adrammelech (Weak)
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Adrammelech (Very Weak)
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Knight
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Debuff Immunities

Dycedarg (Normal)
Poison Silence Paralyze Confuse
Stop Blind Sleep Petrify
Doom Instant KO Berserk Sap
Dycedarg (Weak)
Poison Silence Paralyze Confuse
Stop Blind Sleep Petrify
Doom Instant KO Berserk Sap
Dycedarg (Very Weak)
Poison Silence Paralyze Confuse
Stop Blind Sleep Petrify
Doom Instant KO Berserk Sap
Adrammelech (Normal)
Poison Silence Paralyze Confuse
Stop Blind Sleep Petrify
Doom Instant KO Berserk Sap
Adrammelech (Weak)
Poison Silence Paralyze Confuse
Stop Blind Sleep Petrify
Doom Instant KO Berserk Sap
Adrammelech (Very Weak)
Poison Silence Paralyze Confuse
Stop Blind Sleep Petrify
Doom Instant KO Berserk Sap
Knight
Poison Silence Paralyze Confuse
Stop Blind Sleep Petrify
Doom Instant KO Berserk Sap

Break Resistance

Dycedarg (Normal)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Dycedarg (Weak)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Dycedarg (Very Weak)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Adrammelech (Normal)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Adrammelech (Weak)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Adrammelech (Very Weak)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Knight
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Dr. Mog's Advice

You'll face Dycedarg and three Knights at the same time, kupo! After you defeat the first three Knights, another two join the battle! Dycedarg uses abilities like Crush Armor, which deals ranged physical damage to one target and lowers its Defense, and Crush Helm, which deals ranged physical damage to one target and lowers its Resistance. Dycedarg also wields abilities like the single-target ranged physical attacks Hallowed Bolt, which Silences, and Judgment Blade, which has a chance to Stop. Knights use abilities like Rend Armor, which temporarily lowers one target's Defense, and Rend Weapon, which temporarily lowers one target's Attack, kupo! When Dycedarg is defeated, he transforms into Adrammelech, and any remaining Knights vanish! Adrammelech uses both physical and magic attacks, kupo. All foes resist break debuffs, but it's still worth using abilities like Power Breakdown and Magic Breakdown to lower their Attack and Magic, while bolstering your defenses using abilities like Protectga and Shellga, kupo! Adrammelech also uses Petrify, which has a chance to Petrify one target, Aphony, which has a chance to Silence one target, and Befuddle, which has a chance to Confuse one target, so stay vigilant!
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