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Chemists, Thieves, & Orator(The Mining Town of Gollund(Elite) The Mining Town of Gollund, Part 3)

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Chemists, Thieves, & Orator



Abilities

Chemist
Attack Deal physical damage to one target.
Potion Restore a moderate amount of HP to one target.
Stone Deal moderate ranged physical damage to one target.
Attack Deal heavy ranged physical damage to one target.
Auto-Potion(Counter) Restore a small amount of HP to the user.

Thief
Attack Deal physical damage to one target.
Steal Heart Moderate chance to Confuse one target. Cannot be reflected or absorbed.
Stone Deal moderate ranged physical damage to one target.
Attack Deal heavy physical damage to one target.

Orator
Attack Deal physical damage to one target.
Fira Deal moderate magic fire damage to all targets.
Attack Deal heavy physical damage to one target.
Condemn Small chance to Doom one target.
Insult Moderate chance to Berserk one target.
Mimic Darlavon Moderate chance to Sleep all targets. Cannot be reflected or absorbed.

Elements

Chemist
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Thief
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Orator
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Debuff Immunities

Chemist
Poison Silence Paralyze Confuse
Stop Blind Sleep Petrify
Doom Instant KO Berserk Sap
Thief
Poison Silence Paralyze Confuse
Stop Blind Sleep Petrify
Doom Instant KO Berserk Sap
Orator
Poison Silence Paralyze Confuse
Stop Blind Sleep Petrify
Doom Instant KO Berserk Sap

Break Resistance

Chemist
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Thief
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Orator
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Dr. Mog's Advice

This gauntlet battle features waves of enemies, starting with a Chemist, a Thief, and an Orator, kupo! After the first group of three, you'll have to defeat a second wave with a Chemist and two Thieves to win! Watch out, because each foe you face is resistant to break debuffs, kupo. The Chemists and Thieves strike with a host of ranged attacks, so bolster your Defense using Protect. The Chemists also counter all attacks by using Auto-Potion to heal themselves, kupo! The Thieves can Confuse one of your heroes with Steal Heart, while the Orator can use Insult to make one target go Berserk, or put your whole party to Sleep with Mimic Darlavon. That means you'd better bring abilities like Esuna to the fight, kupo. What's more, the Orator can use Condemn to Doom one of your heroes, so watch out! The Orator also wields the group magic fire attack Fira, so use Magic Break and Shell to mitigate some of the damage. None of these foes are resistant to Slow, kupo, so use that to reduce their speed to a crawl!
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