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Barich, Knights, Archer, & Black Mage(Beddha Sandwaste(Elite) Beddha Sandwaste)

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Barich, Knights, Archer, & Black Mage



Abilities

Barich (Normal)
Arm Shot Moderate chance to Stop one target.
Attack Deal heavy magic ice damage to one target.
Attack Deal very heavy magic ice damage to one target.
Attack Deal massive magic ice damage to one target.
Counter Tackle(Counter) Deal very heavy physical damage to one target.

Barich (Weak)
Arm Shot Moderate chance to Stop one target.
Attack Deal heavy magic ice damage to one target.
Attack Deal very heavy magic ice damage to one target.
Attack Deal massive magic ice damage to one target.
Counter Tackle(Counter) Deal very heavy physical damage to one target.

Barich (Very Weak)
Arm Shot Moderate chance to Stop one target.
Attack Deal heavy magic ice damage to one target.
Attack Deal very heavy magic ice damage to one target.
Attack Deal massive magic ice damage to one target.
Counter Tackle(Counter) Deal very heavy physical damage to one target.

Knight
Stone Deal heavy ranged physical damage to one target.
Attack Deal heavy physical damage to one target.
Lunge Deal very heavy physical damage to one target.
Rend Armor Temporarily lower the Defense of one target.
Potion Restore HP to one target.

Archer
Potion Restore HP to one target.
Attack Deal moderate ranged physical wind damage to one target.
Aim +1 Deal heavy ranged physical wind damage to one target.
Aim +2 Deal very heavy ranged physical wind damage to one target.

Black Mage
Thundara Deal magic lightning damage to all targets.
Thunder Deal heavy magic lightning damage to one target.
Blizzard Deal heavy magic ice damage to one target.
Fira Deal magic fire damage to all targets.
Blizzara Deal magic ice damage to all targets.
Attack Deal very heavy physical damage to one target.
Fire Deal heavy magic fire damage to one target.

Elements

Barich (Normal)
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Barich (Weak)
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Barich (Very Weak)
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Knight
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Archer
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Black Mage
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Debuff Immunities

Barich (Normal)
Poison Silence Paralyze Confuse
Stop Blind Sleep Petrify
Doom Instant KO Berserk Sap
Barich (Weak)
Poison Silence Paralyze Confuse
Stop Blind Sleep Petrify
Doom Instant KO Berserk Sap
Barich (Very Weak)
Poison Silence Paralyze Confuse
Stop Blind Sleep Petrify
Doom Instant KO Berserk Sap
Knight
Poison Silence Paralyze Confuse
Stop Blind Sleep Petrify
Doom Instant KO Berserk Sap
Archer
Poison Silence Paralyze Confuse
Stop Blind Sleep Petrify
Doom Instant KO Berserk Sap
Black Mage
Poison Silence Paralyze Confuse
Stop Blind Sleep Petrify
Doom Instant KO Berserk Sap

Break Resistance

Barich (Normal)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Barich (Weak)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Barich (Very Weak)
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Knight
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Archer
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Black Mage
Attack RESIST
Defense RESIST
Magic RESIST
Resistance RESIST
Mind RESIST

Dr. Mog's Advice

Barich is escorted by a Knight and an Archer, kupo! If you defeat the Knight and Archer, another Knight appears alongside a Black Mage! Keep in mind that each of these foes resists break debuffs. At the start of the fight, Barich Poisons the entire party. What's more, he sometimes uses the Arm Shot debuff attack on a single hero to Stop them, kupo! Barich also counters physical attacks with the single-target physical attack Counter Tackle. Along with their physical attacks, the Knights use Armor Break to temporarily lower a single hero's Defense, kupo! The Archer peppers your heroes with ranged attacks, so use abilities like Exhausting Polka and Protectga to help weather the damage. The Black Mage strikes the entire party with an array of elemental magic attacks, kupo, so use buffs like Magic Breakdown and Shellga to reduce the damage you take. None of the foes you face have resistance to Slow, so use Slowga to turn the tide in your favor. Defeat Barich to win the battle, kupo!
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