[FFRK] FINAL FANTASY Record Keeper Official Strategy Site

Get the latest info!

Barich, Knights, Archer, & Black Mage(Beddha Sandwaste(Classic) Beddha Sandwaste)

Last updated :

Barich, Knights, Archer, & Black Mage



Abilities

Barich (Normal)
Attack Deal magic ice damage to one target.
Attack Deal magic ice damage to one target.
Attack Deal magic ice damage to one target.
Arm Shot Moderate chance to Stop one target.
Counter Tackle(Counter) Deal physical damage to one target.

Barich (Weak)
Attack Deal magic ice damage to one target.
Attack Deal magic ice damage to one target.
Attack Deal magic ice damage to one target.
Arm Shot Moderate chance to Stop one target.
Counter Tackle(Counter) Deal physical damage to one target.

Barich (Very Weak)
Attack Deal magic ice damage to one target.
Attack Deal magic ice damage to one target.
Attack Deal magic ice damage to one target.
Arm Shot Moderate chance to Stop one target.
Counter Tackle(Counter) Deal physical damage to one target.

Knight
Stone Deal ranged physical damage to one target.
Potion Restore HP to one target.
Rend Armor Temporarily lower the Defense of one target.
Body Slam Deal heavy physical damage to one target.
Attack Deal physical damage to one target.

Archer
Attack Deal ranged physical wind damage to one target.
Aim +1 Deal ranged physical wind damage to one target.
Aim +2 Deal ranged physical wind damage to one target.
Potion Restore HP to one target.

Black Mage
Thunder Deal magic lightning damage to one target.
Fire Deal magic fire damage to one target.
Blizzard Deal magic ice damage to one target.
Attack Deal physical damage to one target.
Blizzara Deal magic ice damage to all targets.
Thundara Deal magic lightning damage to all targets.
Fira Deal magic fire damage to all targets.

Elements

Barich (Normal)
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Barich (Weak)
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Barich (Very Weak)
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Knight
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Archer
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Black Mage
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Debuff Immunities

Barich (Normal)
Poison Silence Paralyze Confuse
Stop Blind Sleep Petrify
Doom Instant KO Berserk Sap
Barich (Weak)
Poison Silence Paralyze Confuse
Stop Blind Sleep Petrify
Doom Instant KO Berserk Sap
Barich (Very Weak)
Poison Silence Paralyze Confuse
Stop Blind Sleep Petrify
Doom Instant KO Berserk Sap
Knight
Poison Silence Paralyze Confuse
Stop Blind Sleep Petrify
Doom Instant KO Berserk Sap
Archer
Poison Silence Paralyze Confuse
Stop Blind Sleep Petrify
Doom Instant KO Berserk Sap
Black Mage
Poison Silence Paralyze Confuse
Stop Blind Sleep Petrify
Doom Instant KO Berserk Sap

Break Resistance

Barich (Normal)
Attack -
Defense -
Magic -
Resistance -
Mind -

Barich (Weak)
Attack -
Defense -
Magic -
Resistance -
Mind -

Barich (Very Weak)
Attack -
Defense -
Magic -
Resistance -
Mind -

Knight
Attack -
Defense -
Magic -
Resistance -
Mind -

Archer
Attack -
Defense -
Magic -
Resistance -
Mind -

Black Mage
Attack -
Defense -
Magic -
Resistance -
Mind -

Dr. Mog's Advice

Barich is escorted by a Knight and an Archer, kupo. If you defeat the Knight and Archer, another Knight appears alongside a Black Mage! At the start of the fight, Barich Poisons the entire party. What's more, he sometimes uses the Arm Shot debuff attack on a single hero to Stop them, kupo! Barich also counters physical attacks with the single-target physical attack Counter Tackle. Along with their physical attacks, the Knights use Armor Break to temporarily lower a single hero's Defense, kupo. The Archer peppers your heroes with ranged attacks, so use abilities like Weak Polka and Protect to help weather the damage. The Black Mage strikes the entire party with an array of elemental magic attacks, kupo, so use abilities like Magic Break and Shell to reduce the damage you take. None of the foes you face have resistance to Slow, so use that to turn the tide in your favor. Defeat Barich to win the battle, kupo!
Comments on this page(0)
Newest
Highest rated
Post a comment...
Show more comments
Popular pages
Commented pages
Recently updated pages