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Zorn&Thorn(Alexandria Castle, Part 1(Classic) Alexandria Castle - Chapel)

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Zorn&Thorn



Abilities

Zorn(Normal)
Flare Empower Thorn Grant Flare Power to Thorn.

Zorn (Meteor Ready)
Meteorite Deal massive non-elemental damage to all targets.

Thorn(Normal)
Meteor Empower Zorn Grant Meteor Power to Zorn.

Thorn (Light Flare Ready)
Light Flare Deal very heavy fire damage to one target.

Elements

Zorn(Normal)
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Zorn (Meteor Ready)
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Thorn(Normal)
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Thorn (Light Flare Ready)
Fire
Ice
Lightning
-
-
-

Earth
Wind
Water
-
-
-

Holy
Dark
Poison
-
-
-

Debuff Immunities

Zorn(Normal)
Poison Silence Paralyze Confuse
Stop Sleep Petrify Doom
Instant KO Berserk Sap
Zorn (Meteor Ready)
Poison Silence Paralyze Confuse
Stop Sleep Petrify Doom
Instant KO Berserk Sap
Thorn(Normal)
Poison Silence Paralyze Confuse
Stop Sleep Petrify Doom
Instant KO Berserk Sap
Thorn (Light Flare Ready)
Poison Silence Paralyze Confuse
Stop Sleep Petrify Doom
Instant KO Berserk Sap

Break Resistance

Zorn(Normal)
Attack -
Defense -
Magic -
Resistance -
Mind -

Zorn (Meteor Ready)
Attack -
Defense -
Magic -
Resistance -
Mind -

Thorn(Normal)
Attack -
Defense -
Magic -
Resistance -
Mind -

Thorn (Light Flare Ready)
Attack -
Defense -
Magic -
Resistance -
Mind -

Dr. Mog's Advice

Zorn and Thorn don't have any elemental weaknesses, and they can empower each other to use devastating magic attacks! Attacking whichever one is empowered will stop them from casting spells, so time your attacks and choose your target with care, kupo!
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