Abilities
Tiamat (Normal)
Twister | Deal moderate magic wind damage to all targets. |
Silent Claw | Deal heavy physical damage to one target, with a small chance to Silence it. |
MP Absorb | Remove a portion of one ability's uses from one target. |
Absorb Magic | Temporarily raise the user's Magic, and temporarily lower the Magic of one target. |
Absorb Strength | Temporarily raise the user's Attack, and temporarily lower the Attack of one target. |
Jet Fire | Deal very heavy ranged physical fire damage to all targets. |
Tiamat (Weak)
Twister | Deal moderate magic wind damage to all targets. |
Silent Claw | Deal heavy physical damage to one target, with a small chance to Silence it. |
MP Absorb | Remove a portion of one ability's uses from one target. |
Absorb Magic | Temporarily raise the user's Magic, and temporarily lower the Magic of one target. |
Absorb Strength | Temporarily raise the user's Attack, and temporarily lower the Attack of one target. |
Jet Fire | Deal very heavy ranged physical fire damage to all targets. |
Tiamat (Very Weak)
Twister | Deal moderate magic wind damage to all targets. |
Silent Claw | Deal heavy physical damage to one target, with a small chance to Silence it. |
MP Absorb | Remove a portion of one ability's uses from one target. |
Absorb Magic | Temporarily raise the user's Magic, and temporarily lower the Magic of one target. |
Absorb Strength | Temporarily raise the user's Attack, and temporarily lower the Attack of one target. |
Jet Fire | Deal very heavy ranged physical fire damage to all targets. |
Elements
Tiamat (Normal)
![]() Fire |
![]() Ice |
![]() Lightning |
- |
VULNERABLE |
- |
![]() Earth |
![]() Wind |
![]() Water |
- |
ABSORB |
- |
![]() Holy |
![]() Dark |
![]() Poison |
- |
- |
- |
Tiamat (Weak)
![]() Fire |
![]() Ice |
![]() Lightning |
- |
VULNERABLE |
- |
![]() Earth |
![]() Wind |
![]() Water |
- |
ABSORB |
- |
![]() Holy |
![]() Dark |
![]() Poison |
- |
- |
- |
Tiamat (Very Weak)
![]() Fire |
![]() Ice |
![]() Lightning |
- |
VULNERABLE |
- |
![]() Earth |
![]() Wind |
![]() Water |
- |
ABSORB |
- |
![]() Holy |
![]() Dark |
![]() Poison |
- |
- |
- |
Debuff Immunities
Tiamat (Normal)
Poison | Silence | Paralyze | Confuse |
Stop | Blind | Petrify | Doom |
Instant KO | Berserk | Sap |
Tiamat (Weak)
Poison | Silence | Paralyze | Confuse |
Stop | Blind | Petrify | Doom |
Instant KO | Berserk | Sap |
Tiamat (Very Weak)
Poison | Silence | Paralyze | Confuse |
Stop | Blind | Petrify | Doom |
Instant KO | Berserk | Sap |
Break Resistance
Tiamat (Normal)
Attack | RESIST |
Defense | RESIST |
Magic | RESIST |
Resistance | RESIST |
Mind | RESIST |
Tiamat (Weak)
Attack | RESIST |
Defense | RESIST |
Magic | RESIST |
Resistance | RESIST |
Mind | RESIST |
Tiamat (Very Weak)
Attack | RESIST |
Defense | RESIST |
Magic | RESIST |
Resistance | RESIST |
Mind | RESIST |
Dr. Mog's Advice
Tiamat uses the ranged physical attack Jet Fire and the magic attack Twister against your entire party, kupo, so use Power Break and Magic Break, even though the effects are reduced, and bolster your defenses with Protect and Shell. Her Silent Claw ability can also Silence your heroes, so it pays to have Esuna prepared, kupo! She absorbs wind, but she's weak to ice, so attack with abilities like Blizzard! She doesn't resist Slow or Sleep, so bring those debuffs along and you'll run rings around her, kupo!