Abilities
Ifrit
Twin Punch | Deal moderate physical damage to two random targets. |
Side Sweep | Deal moderate physical damage to all targets. |
Flame Shot | Deal magic fire damage to three random targets. |
Hellfire | Deal magic damage to all targets, proportional to their remaining HP. |
Elements
Ifrit
![]() Fire |
![]() Ice |
![]() Lightning |
ABSORB |
VULNERABLE |
- |
![]() Earth |
![]() Wind |
![]() Water |
- |
- |
- |
![]() Holy |
![]() Dark |
![]() Poison |
- |
- |
- |
Debuff Immunities
Ifrit
Silence | Paralyze | Confuse | Slow |
Stop | Blind | Sleep | Petrify |
Doom | Instant KO | Berserk | Sap |
Break Resistance
Ifrit
Attack | - |
Defense | - |
Magic | - |
Resistance | - |
Mind | - |
Dr. Mog's Advice
Ifrit uses Hellfire, a group magic attack that deals damage based on your heroes' current HP, so be sure to bring along healing abilities, kupo! He also has the group physical attack Side Sweep, so use Power Break to lower his Attack, and abilities like Protect to boost your party's Defense! He's vulnerable to ice, so hit him with abilities like Blizzard! He absorbs fire though, so stay away from that, kupo!